1 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted Sep 01, 2004 at 9:03 pm | Forum: Animation |
cathuria | 6 | 1373 |
4 comments found!
Thanks for the great ideas! I'll have to put some time into exploring Dogwaffle a little later -- it looks like a lot of fun. For right now, VideoMach is slick as snot on a doorknob. Thanks for the recommendation!
Thread: figure modeling | Forum: 3D Modeling
Yeah, a lot of so-called tutorials have that problem... Another type of non-tutorial I've learned to avoid are the ones that don't actually show you how to build something, they just tell you how to duplicate it... "Place your next 115 polygons using the following vertices: X, Y, Z; X, Y, Z; X, Y, Z; X, Y, Z; X, Y, Z; X, Y, Z; ad nauseum" Who models like that? Fortunately, there are still plenty of tutorials on the web that actually teach something and they're worth the search. I've learned more from tutorials available free on the web than from any other source of LW education.
Thread: figure modeling | Forum: 3D Modeling
Bloodsong -- pardon me if you've already got this, but it sounds like what you're looking for is the "=" key. Select the poly's you want to work on (or select the entire surface using the stats ("w") window) then hit the "equals" key to make everything else invisible. Operations you perform won't affect the hidden poly's. Be careful when using knife or bandsaw, as this will result in separated edges (the extra point will exist in the sliced poly's edge, but not the adjacent hidden poly's) -- you'll have to weld the new points on the ends to existing corner vertices to get the edges joined again. And hit the backlsash to unhide things.
Thread: Modelsers sessions forum | Forum: Community Center
I like the idea of a modeler's forum, although I'm not sure what you mean by a "classroom" setting -- I'd have to see how that works out. I believe it would be better as its own forum -- folding it into the Character Creators forum might limit the topics. Would the folks at the CC forum welcome discussions on creating mechanical devices or architecture? (I'm struggling with a romanesque vaulted ceiling at the moment.)
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Thread: Need recommendations for simple video software | Forum: Animation