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I have been using trueSpace 6 until now, but I am very interested in Carrara. I particularly like the interface a lot more, as well as many of the additional features coming with ver. 3. One thing that bothers me slightly is what seems to be a rather limited range of modelling tools: the spline and vertex modeller. Since carrara itself does not have nurbs modelling, how easy or difficult is it to model organic shapes? Please enlighten me on the subject. Cobus
Thread: +++ DG#002 +++ Animation +++ REPOST - Page 1 ... | Forum: Poser - OFFICIAL
Thread: California Dreaming | Forum: Poser - OFFICIAL
it would be great if P5 gives an option for very low poly count characters - even thought the program seems to be getting extremely sophisticated now. These characters always come in handy when rendering crowds of people at a distance.
Thread: California Dreaming | Forum: Poser - OFFICIAL
I am flabbergasted!! Can't wait! I certainly just hope that those who have upgraded to the PropPack will be taken into consideation for some sort of upgrade discount as well! CObus
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Thread: Newbie Training and Tutorials | Forum: Carrara