2 threads found!
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39 comments found!
Thread: Most Popular MODELING apps used here - Informal Survey RESULTS! | Forum: Poser - OFFICIAL
there are special 3dsm forums so this should be the reason, but I don't think 3dsm is a good professional program with a good quality. The best way to go (and not as expensive as 3dsm) is to use an extra modeler (e.g. rhino) and a good renderer (cinema4D, lightwave, flamingo as a rhinoplugin)
Thread: Sci-Fi City "City's Edge" | Forum: 3D Modeling
Thread: Looking for some good Caterpillar Heavy Equiptment Models ? | Forum: 3D Modeling
Thread: Using Electric Image for Poser? | Forum: 3D Modeling
Thread: Survey Question - What 3D Modeling App is easiest & most versatile? | Forum: 3D Modeling
I've also tried everything. Rhino is a great modeller (if you're looking for a NURBS modeller (since there are big dirrences/and many pros and cons)) and Cinema4D seems to be the best when it comes to box-modeling (hyperNURBS, really, really easy to use). The only thing I myself wouldn't buy is Carrara modeler, I couldn't get anything of that prog (doesn't mean it good). You see, the biggest decision to be made is NURBS/polymodeling; check it out by trying some demos. NURBS is a bit more complex (it often seems harder to me). And forget 3dsm, it's lame. The only thing that's good is the material-editor (not the render-engine) and you're going to use poser, i think
Thread: Just want to say... | Forum: 3D Modeling
Thread: why nurbs? | Forum: 3D Modeling
most time I write in the cinema4d and rhino-forum It's not very "useful" to write tutorials for the "modeling" forum, since everybody is using another program. For tuts you should visit the specific sotware-forum (e.g. the rhino-forum has got a really good tut-section (most people say it's the best they've ever seen)). What do you want for tuts ;) ?
Thread: why nurbs? | Forum: 3D Modeling
4sure cartoon animals got muscles..., but I never said I has to have, you really should read my posts "detail that i have a hard time doing the same with nurbs " hmmm...hard time ? anyway it's in the taste of the modeler.
Thread: why nurbs? | Forum: 3D Modeling
Thread: why nurbs? | Forum: 3D Modeling
well travis, you're right, almost no organic surfaces in reality are perfect, but, it's much faster and more effective to work with nurbs. When I lokk at the models, brayetech did in the above thread, I like 'em, but they almost got no muscle definition and I think, when it comes to this part of work (adding detail without destroying the main look of the model), NURBS are much more effective. Then there's the programming-part. Did you ever started programming in openGL or sth. similiar ? Whenn you program visualisation-routines for SDSFs you writing crap most the time. NURBS are much more simple to use. In th end, it's in the decision of the artists what to use for their images/anims. Most work is done by the antialiasing-routines no matter which method you use.
Thread: Hey TravisB lookey here... | Forum: 3D Modeling
Thread: Hey TravisB lookey here... | Forum: 3D Modeling
I don't like your rendertime, modulok ;) it's already this high without any texturework... are you gona model sebulba, too ? maybe I should give that a try... Does anyone have some reference-images for sebulba himself ?
Thread: killing a few hours last night | Forum: 3D Modeling
Thread: killing a few hours last night | Forum: 3D Modeling
well, I never said he's a better modeler (for me, you both model godlike, skillz lying in the deepest fog (for me)) ! I just think, teyon is USING his skillz in different ways..
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Thread: Most Popular MODELING apps used here - Informal Survey RESULTS! | Forum: Poser - OFFICIAL