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While my working progress in texturing i'm using the Photoshop internal .PSD- format with all layers for rendering. In this way i take control over the seams and be able to correct it at once, save it and render again and so on. The final Texture i save as TIF using LZW-compression. It's smaller than the PNG and it takes the same time in rendering.
Thread: MetaCreations "Expressions" Returns From The Dead... | Forum: Poser - OFFICIAL
Hi! Expression is back? Cool! I'm still working with ID4. I always use it for a first 3D-Animation Scribble to show. Or for simple Logo-Animations. ID4 is a little bit easier to use than the nightmare Maya... But there are no Bones or SubDivs. I hope it'll rise from the dead too.
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Thread: Soulhuntres 'rules of texture' version alpha .1 :) | Forum: Poser - OFFICIAL