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24 comments found!
Thanks for your quick response. I have not been to the Renderosity website for a while and since I had no issues with Poser Pro 1 I had not visited Smith Micro either. I did not even know that Renderosity had bought the Poser program. If you could be so kind as to bring me up to speed. What has caused the problem I am experiencing , how do I fix it. I went to the link you gave me I see it is a page for the Poser pro 11.2 upgrade. So what does this mean if I install Poser Pro 11.2 and use my current Poser licence all will be good.
Thread: 3 Dream 3D universe Girl scout Hair | Forum: Poser - OFFICIAL
Thanks so much WandW ! I got it and it works like a charm. I do have the GS plus texture package from Renderosity that i bought a while back. but I had lost the free GS Cr files. Thanks again
Thread: What is your bucket size ? | Forum: Poser - OFFICIAL
Hello I was very grateful for the help with making morphs for V4. I got that down now. I was hoping that you could help me with another Poser problem if you have time. Here is my problem. I often work in Poser by creating a scene with all my scene elements in frame number 1 in the animation pallet, then using the animation pallet I copy frame 1 to frame 3, change pose and camera angles ect., then copy frame 3 to frame 5 and change poses again. As you can see I often have a Poser scene file that gets very large sometimes 20MB-40MB I am using DAZ V4 characters. I have Poser 6 My computer processor and memory are MAX as of 2 years ago. My video card is a single EVGA 512 3DDR. Here is what happens . I may work with this kin dof scene for several hours and it seems to be saving and rendering test shots OK. I close the scene and try to reopen it and it "STALLS" and then wont open. The blue poser circle stops spinning and there is no scene. Sometimes the animation pallet will show all my frames and scene characters and elements but there is no pose window just blank screen were the pose window with my scene should be. I have a feeling that this could be that my video-card does not have enough memory to open the scene. Or that when I last saved the scene before closing it my memory was low and the scene did not save correctly. In any event as you can see this is very frustrating to have worked on a scene for hours and lose it for some reason. This does not always happen I have scenes of 40 MB that will open OK. BUT they have less characters usually in then. Here are some more hints. I transfered the scene file in question with a thumb drive to another conputer with Poser 6 that is almost exactly the same as far as processor and video card. And it wont open there either. Here is something else to consider, in the python script/utility function/collect scene inventory window, all my scene elements are there in the list but a blank space where the pose window should be. If I get a larger Video card will this solve the problem ?, and HOW LARGE DO I NEED.and will my lost scenes open OK. Or is this something else causing this, is there a way to recover my lost scenes uning the python script tools. I know this is a lot of questions to ask you . But most users do not have your experience or knowledge to help me, I have ask a few they didn't have a clue whtas going on here. Thanks
Thread: Problem making V4 morphs. | Forum: Poser - OFFICIAL
Hello Phil I was hoping that you could help me with another Poser problem if you have time. Here is my problem. I often work in Poser by creating a scene with all my scene elements in frame number 1 in the animation pallet, then using the animation pallet I copy frame 1 to frame 3, change pose and camera angles ect., then copy frame 3 to frame 5 and change poses again. As you can see I often have a Poser scene file that gets very large sometimes 20MB-40MB I am using DAZ V4 characters. I have Poser 6 My computer processor and memory are MAX as of 2 years ago. My video card is a single EVGA 512 3DDR. Here is what happens . I may work with this kin dof scene for several hours and it seems to be saving and rendering test shots OK. I close the scene and try to reopen it and it "STALLS" and then wont open. The blue poser circle stops spinning and there is no scene. Sometimes the animation pallet will show all my frames and scene characters and elements but there is no pose window just blank screen were the pose window with my scene should be. I have a feeling that this could be that my video-card does not have enough memory to open the scene. Or that when I last saved the scene before closing it my memory was low and the scene did not save correctly. In any event as you can see this is very frustrating to have worked on a scene for hours and lose it for some reason. This does not always happen I have scenes of 40 MB that will open OK. BUT they have less characters usually in then. Here are some more hints. I transfered the scene file in question with a thumb drive to another conputer with Poser 6 that is almost exactly the same as far as processor and video card. And it wont open there either. Here is something else to consider, in the python script/utility function/collect scene inventory window, all my scene elements are there in the list but a blank space where the pose window should be. If I get a larger Video card will this solve the problem ?, and HOW LARGE DO I NEED.and will my lost scenes open OK. Or is this something else causing this, is there a way to recover my lost scenes uning the python script tools. I know this is a lot of questions to ask you . But most users folks do not have your experience or knowledge to help me, I have ask a few they didn't have a clue.
Thread: What is your bucket size ? | Forum: Poser - OFFICIAL
Thanks for the info Andrewbell. I was wondering if the multithreading feature was really that good. I have vista and 4 Gigs. I have been reluctant to upgrade to Poser 7 or 8 only because I was concerned that many of the scenes and much of the content I have might not work. Have you had any problems using content or opening scenes that were made with earlier versions of Poser. If not I will get Poser 8 soon. Are there any problems with Poser 8 ? Thanks
Thread: What is your bucket size ? | Forum: Poser - OFFICIAL
**Anthanasius I was not aware that the rendering software did not use my video card. I was allways told that the video card controlled the render. Can you tell me how rendering works. And does it matter what size video card I have. And if video card is not used what causes my computer to be unable to render certain scenes where I get the message to reduce texturesize or bucket size. I have a computer with intel 2.6 chip max RAM memory. I have 2 computers very similar and one performes a bit better with Poser than the other . But they do have same size video cards but different manufactures. What hardware could I buy to greatly improve renders speed and quality ? I have Poser 6 does Poser 7 and 8 use multthreading, is this how to add speed to rendering ?
**
Thread: What is your bucket size ? | Forum: Poser - OFFICIAL
I'm not sure that I understand the nature of the problem you are describing. If you are talking about Poser. I am able to render animations in any combo of sizes. ALTHOUGH I have a lot of trouble trying to render ANYTHING  close to 4000x4000. Most of my animations are no bigger than1000x1000 and single renders not more than 3000x3000 only because large rendering with high quality settings exceed my RAM and VIDEO card. I have a good computer but I am using a single 512 3DDR EVGA card. If I try to render over my limit.I get the message to REDUCE BUCKET SIZE OR TURN OFF ANTI- ALAZING ect. This usually solves the problem. But I have once or twice had a scene that was impossible to render. I had to take some props and characters out of the scene or render two scenes with different content and merged them in Photshop.
Thread: Transferring V4 Morphs to a prop | Forum: Poser - OFFICIAL
RobynsVeil I got it to work OK. I zero my V4 model then selected a body part that I wanted to morph. I exported it with weld UNCHECKED and Morph target no world transformations CHECKED. In Lightwave I loaded this OBJ file of the body part and created my morph. Saved and exported it as an OBJ file again with NO to the select points as group option in LW. Back in Poser I selected the body part on my V4 in the pose window and loaded my body part morph. It appeared and worked as expected. So far so good. I could see where a file utility such would be a big help if you where doing a whole figure with complicated morphs. I will continue to experiment with my new knowledge. I don't know what modeler you are using. But let me know if this procedure works for you too. Merry Christmas
Thread: Problem making V4 morphs. | Forum: Poser - OFFICIAL
Thank you Phil I got it to work OK. I zero my V4 selected a body part exported it with weld UNCHECKED and Morph target CHECKED. In Lightwave I created my morph. Saved and exported it with NOÂ to the select points as group option in LW. Back in Poser I selected the body part on my V4 in the pose window and loaded my morph. It appeared and worked as expected. So far so good. I could see where a utility such as yours would be a big help if you where doing a whole figure with complicated morphs. I will continue to experiement with my new knowledge. Can I ask for more help If I run into more trouble down the road? But for now I think Im good to go.
Thread: why are V4.2 morph targets trans'd up???? | Forum: Poser - OFFICIAL
Thank you Santicor for the tip on wings . I have it somewhere on my computer but I thought Lightwave was sooo much fancier. Bigger and more expensive is not always better. Except in the case of the post you so kindly shared with me. It gives a whole new meaning to the word "Hooters"
Thread: Transferring V4 Morphs to a prop | Forum: Poser - OFFICIAL
Thank you RobynsVeil I have gotten some help from Phil C. He has detailed how to do it. I am still working on it to get it right you have to import and export specific body parts in an un-welded state. When I fully understand it and get it working I will try to explain it to you if I can help. Take care
Thread: Problem making V4 morphs. | Forum: Poser - OFFICIAL
Phil Thank you for your help. You are a Poser Master. I am not making a full body morph. I am making something like a bulging bicep muscle on left and right arms only. And I am working with the full V4 character in Lightwave. Then I bulge the left and right arms, save this in Lightwave format then export the model with the morphed arms as an OBJ file. Then with my original V4 figure in my poser window I select V4 hip and in the parameters window I select "load morph target" I select the OBJ. file I made and hit load. Thats where I get the error message. I guess I assumed that poser would interpret the geometry and add the morphed geometry to the original figure since I did not add or subtract any points. As I said I don't have any experience with making CR2 figures from scratch. But I have made many props, and textures. I am getting some other replys to my original question , It would appear that I am not doing something correct in telling poser where to or what part to apply the morph to. Your reply explains a lot I see that you cannot just export one V4 body part such as an arm, make a morph and import it back to poser. I assume that I could do this work with the Group Editor, but I find it akward to use. could you explain more to me about your Poser tool box utility or how the process unfolds in making a morph for a CR2 figure. I know that your time is valuable if you have time to explain this. But I really would like to know more about how this works. could you direct me to a forum or tutorial I would be very grateful that talks about this in some depth.. KNOWLEDGE IS POWER
Thread: why are V4.2 morph targets trans'd up???? | Forum: Poser - OFFICIAL
Thank you all for your help. I am not making a full body morph. I am making something like a bulging bicep muscle on left and right arms only. And I am working with the full V4 character in Lightwave. Then I bulge the left and right arms, save this in Lightwave format then export the model with the morphed arms as an OBJ file. Then with my original V4 figure in my poser window I select V4 hip and in the parameters window I select "load morph target" I select the OBJ. file I made and hit load. Thats where I get the error message. I guess I assumed that poser would interpret the geometry and add the morphed geometry to the original figure since I did not add or subtract any points. As I said I don't have any experience with making CR2 figures from scratch. But I have made many props, and textures. I am getting some other replys to my original question , It would appear that I am not doing something correct in telling poser where to or what part to apply the morph to. Could you explain more to me about Poser file editor utility or how the process unfolds in making a morph for a CR2 figure. I also got a responce from Phil C. he sells a utility called Poser Toolbox that he said will help me to import the morphs. But I really would like to know more about how this works. If someone has time to tell me this or If you could direct me to a forum or tutorial I would be very grateful. KNOWLEDGE IS POWER
Thread: What is your bucket size ? | Forum: Poser - OFFICIAL
Andrewbell thanks for reply. I agree , I now render as large as my processor will allow with the settings I use and the total number of figures ,props ect in my scene. Than shrink it down in Photoshop works well I also add blur sometimes and I also use magnet loop to select eyes and teeth ect and use brightness and contrast tool to brighten then up. Eyes and teeth look too dark in poser sometimes. Thanks
Thread: What is your bucket size ? | Forum: Poser - OFFICIAL
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Thread: My Poser Pro 11 install says I have used my Max Activativations ??? | Forum: Poser - OFFICIAL