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Thread: Planet Formation | Forum: Vue
Also, It never seemed to make any difference?!. Could be biased but those are my favourite Vue materials.
Grunge is good :)
Thread: Texture opinions please | Forum: Vue
the middle is the only one that passes the squint-test.
Squint and you'll see #1 is overly bright, #2 just about right & #3 too dark.
I assume all have normal map applied, if so I'd be interested to see the settings dialled way down on #1 as I think it has potential for the bump to be better than #2's.
Thread: Planet Formation | Forum: Vue
Quote - They've been missing since Vue 6 at least......LOL
Gave up on getting those a long time ago.....ROFL
Ooo. I thought I was the only one with that problem. D'oh!
Thread: Do you feel Vue should have stronger modeling capability? | Forum: Vue
I model in Hex and enjoy the separate and focused aspect of a dedicated modeller & dedicated renderer (although Vue of course offers much more)
It also forces me to learn good habits with file-keeping and other such 3d 'house-work', backups & optimisations and the like.
Having experienced bad habits with Poser files housekeeping its pretty ridiculous how much crap one can accumulate over time.
Vue I am not so much interested in pay-for-content unless it is reusuable or improves workflow.
Thread: Vue 7.5 Camera Mapping? | Forum: Vue
Camera mapping is a technique where a camera projects textures into the scene, perhaps onto simplified geometry. It is used in movies for 2.5D Matte paintings. It removes the need for texture UVWs and can add great efficiencies in speed by cheatig detail from a texture.
a quick google found this http://www.3dfluff.com/cameramapping/cameramappingtut.htm
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Thread: Linear workflow in vue 8.5 | Forum: Vue