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Attached Link: http://www.geocities.com/lithunwrap
There is a UV wrapper program called LithUnwrap that can import COB files and save them as OBJ files without having to triangulate first (though it has to triangulate when saving 3DS and DXF for some reason).Thread: Poser -> Truespace | Forum: Poser - OFFICIAL
You might be able to apply the textures and bump maps to your figure inside trueSpace with the material editor. TruePose is great, but you're right, I have to apply a grey scale image bump map afterwards.
Thread: call me stupid? | Forum: Poser - OFFICIAL
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Thread: File formats - which ones will keep meshes smooth on import | Forum: Poser - OFFICIAL