2 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
Posted Oct 19, 2002 at 8:45 am | Forum: Poser - OFFICIAL |
jfbonte | 1 | 57 | |
Posted Jul 10, 2002 at 11:15 am | Forum: Poser - OFFICIAL |
jfbonte | 25 | 844 |
2 comments found!
Ardvarc37, use Victoria it s as good as any :) If you want to reduce the poly count, open her obj in 3ds and reduce it. But actually, reducing it won t help you much, as it s not the poly count that makes the final image beautiful, but the renderer and it s ability to "mesh smooth" it at the rendering. If you want to see it, use the freeware version of metasequoia, open the hand demo that comes with it. it s a really really low poly count figure, but it s smoothed and subdivided when rendered. Shade looks like a really powerfull (and complicated) tool, but it s japanese and not translated :( Anyway, thanks for the answers guys ! Let s hope Poser5 can use some smoothing !! JF
Thread: California Dreaming | Forum: Poser - OFFICIAL
That s a really HUGE step for Poser, the kind of step we were all wishing and praying for :) Just by looking at those samples, I m completly amazed at the great work you guys have done. My sincerest respect and admiration to the CL team, and a huge hug to you all for putting our dream features to reality ! cheers JF
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: is this made with poser ? | Forum: Poser - OFFICIAL