2 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted Oct 19, 2002 at 8:45 am | Forum: Poser - OFFICIAL |
jfbonte | 1 | 59 | |
Posted Jul 10, 2002 at 11:15 am | Forum: Poser - OFFICIAL |
jfbonte | 25 | 871 |
2 comments found!
Ardvarc37, use Victoria it s as good as any :) If you want to reduce the poly count, open her obj in 3ds and reduce it. But actually, reducing it won t help you much, as it s not the poly count that makes the final image beautiful, but the renderer and it s ability to "mesh smooth" it at the rendering. If you want to see it, use the freeware version of metasequoia, open the hand demo that comes with it. it s a really really low poly count figure, but it s smoothed and subdivided when rendered. Shade looks like a really powerfull (and complicated) tool, but it s japanese and not translated :( Anyway, thanks for the answers guys ! Let s hope Poser5 can use some smoothing !! JF
Thread: California Dreaming | Forum: Poser - OFFICIAL
That s a really HUGE step for Poser, the kind of step we were all wishing and praying for :) Just by looking at those samples, I m completly amazed at the great work you guys have done. My sincerest respect and admiration to the CL team, and a huge hug to you all for putting our dream features to reality ! cheers JF
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Thread: is this made with poser ? | Forum: Poser - OFFICIAL