1 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted Sep 05, 2010 at 10:58 pm | Forum: Poser - OFFICIAL |
laughinghyena | 13 | 247 |
5 comments found!
EDIT: I was able to get bones to match up with the mesh and did some test movements but when I move an arm all the way up, theres a gap where the are pit should be.
In 3ds the mesh is together with no gaps, is there a way in Poser that I can fix that hole?
Thread: Posing .obj mesh in Poser | Forum: Poser - OFFICIAL
I have another question, in which I am sure I already answered it myself (just havent tried it) with fingers, mouth, eyes; I would have to make bones for them as well and named them as I would with the other body parts.
Thread: Posing .obj mesh in Poser | Forum: Poser - OFFICIAL
heres a screen shot of the parts and how the chest and arms are together
EDIT 1: I believe I know what I have to do. I have to group and ungroup sections of the mesh in Poser and then rename them so the bones can match up.
Thread: Posing .obj mesh in Poser | Forum: Poser - OFFICIAL
ok this is going to sound dumb, but what if the mesh has combo parts? meaning what if the chest and arms are attached together. how would l name the bones then: L_chest_arm lol
I am going to attach the model so you can see for yourself what I mean.
Thread: Posing .obj mesh in Poser | Forum: Poser - OFFICIAL
Quote - I have a number of on screen video tutorials explaining the process which may help you.
http://www.philc.net
Use the left had side menu.
Select Tutorials > Rigging.Hope that helps.
THANK YOU SO MUCH!
I knew there was a way but I just couldnt wrap my head around it. I have to do is practice and make sure that I get it right every single time.
Question: once you name the bones, matching the names of the body parts, will Poser merge them together when you go back to pose mode?
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Thread: Posing .obj mesh in Poser | Forum: Poser - OFFICIAL