2 threads found!
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livingos | 2 | 87 | ||
livingos | 13 | 537 |
7 comments found!
With the ocean primitive for example, the animation created is loopable. I just wondered how I could do it with a sky.
Thread: Problem with poser figure in carrara | Forum: Carrara
I guess you can edit the file by hand in a text editor, which would have been my option until someone pointed me in the direction of the handy Poser script above.
Thread: Problem with poser figure in carrara | Forum: Carrara
It seems to be a problem when you add your own bones or make a skelton from scratch in the setup room. I have discovered every figure I have had a go at (none very good) have this problem. But you only notice it in Carrara.
Where would we be without forums?
Thread: Problem with poser figure in carrara | Forum: Carrara
Thread: Problem with poser figure in carrara | Forum: Carrara
Faba, That is exactly it. Visibility seems to be interpreted by Carrara in this way. Is this a bug in Carrara's handling? I'm not sure. Other models tend to only have translation visibile on the hip bone so the figure can be moved.
Dr Geep's suggestion to turn off IK makes no difference. The problem is down to these translation parameters appearing. It looks like I have to edit the cr2 file and make it like other people's figures.
Thread: Problem with poser figure in carrara | Forum: Carrara
I am pretty new to Poser (you probably guessed).
They both have IK chains and I think I've found the cause. But not sure the best way to fix it.
It turns out that the thighs of Bloo and my hedhog nose have translation dials (x,y and z) in Poser. They don't come into play in Poser when posing unless you use the dials. But in Carrara they do. In carrara I can disable their influence in the Translation properties and everything then works.
But what is the best way to remove them in Poser. Do I have to edit the poser file with a text editor? Why have these parameters appeared for these joints and not others?
Thread: Problem with poser figure in carrara | Forum: Carrara
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Thread: Cloud animations | Forum: Carrara