1 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted Apr 19, 2002 at 6:40 am | Forum: Poser - OFFICIAL |
matema | 4 | 262 |
2 comments found!
Attached Link: http://www.3d-cc.com/
i think i remember once on the 3dcomics site (not sure is the right name though) there were comic characters with "no toes" morph (you know they have sort of tight fitting costumes).. either they were built already like that or there was a way to "switch" (as it said) the toes. -(pause while looking for the address)- ;) THERE! i got the url!!: http://www.3d-cc.com/ check around, if not, look for "northstar" chr (one of my favourites which I downloaded) hope it will help somehow matemaThread: why...WHY??! | Forum: Poser - OFFICIAL
dear Sharen and Hermit, thank you for your advices... i tried and as usual i get my prop into poser and they appear again on the floor (i need a -90 degrees x-rotation) and poserize, but they still remain props, i.e: i can't convert them in a cr2 and if i try (as in poserfashion tutorial)they just get lost...LOL sharen: i tried to reduce the scale in max but once in poser 1) the obj is somewhere but not on the screen 2) when i try with the "fly around" button i can see a tiny distant box down in the depht which takes ages or at least the next christmas to drag it up to the floor (the "drop to floor" button doesn't work in this case either..) hermit: how can you be able to save your obj into cr libraries??? please tell me, for i can only save them as props... now the point is.... when i export them from max as obj in the last window appearing i check "export as object" and "texture", nothing else. do i need to check anything else? thank you mates! matema
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Thread: A "no toes" morph | Forum: Poser - OFFICIAL