1 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted Aug 30, 2010 at 6:18 pm | Forum: Poser - OFFICIAL |
nakira2ca | 8 | 271 |
3 comments found!
Metaballs and water simulation...
Weirdjuice3D has a script that works great in Poser 6 but not later.
http://www.weirdjuice3d.com/products/drops.php
Also, PLEASE make the Boning/Rigging room work better. I would select a grouping then add a bone and when I test it, poligons from random parts of the body move with the bone. This should not be a thing. Also when I am part way through boning a figure and save and shut down, I have to start from scratch to bone the figure again.
Thread: Creating bioluminescence with P6 shader nodes? | Forum: Poser - OFFICIAL
Okay I get it. This is a lot of work for what I want to do. I found this thread that is more to my needs. http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2791668
Thread: Creating bioluminescence with P6 shader nodes? | Forum: Poser - OFFICIAL
Quote - There are a million different ways to hook it up, of course, but this is the setup with which I've experimented today. Don't forget to enable raytracing in your render options.
There must be more to it than just these settings. I applied this to my lightsaber and it just went black even though the ambiant color is bright red.
You used a color image instead of just assigning a color so does that make a diffeence? Are there any other settings elsewhere I am suposed to have activated?
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Thread: Feature requests for Poser | Forum: Poser - OFFICIAL