1 threads found!
Thread | Author | Replies | Views | Last Reply |
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skewer | 2 | 143 |
6 comments found!
cool, well I'm glad the new filter hasn't dropped that feature and I hope you get your droplets looking nice on the textures!
Thread: water and tears | Forum: Photoshop
Water and wetness require 2 totally separate approaches If you want wetness just think darkness on textures. Poser's fairly limited "reflection" mapping might help if you map the darkened areas of your texture as slightly reflective on a refl. map; just make a greyscale .bmp and make the darker areas a shade of grey or black, depending on how reflective you want them. Not sure how accurate this is, not tried it myself, but the theory of mapping so the wet shoulders/sleeves/hat/umbrella have shiny bits seems potentially OK. As for tears, try to get hold of Alien Skin's Eye Candy 3 or 3.1. One plugin they dropped in v4000 was the "glass" which I have used to achieve water-on-a-surface fx: All you need is a selected area (say an oval marquee) then you can make it glass, so it refracts the stuff underneath and reflects whatever angled light you give it. That way you can have detailed textures with a nice looking tear, and the tracks can be made just by selecting the area to be teary and making it a highly uneven, very low-to-the-ground glass. EC's Glass is especially nice if you want to make a fake pic-with-tears-on-it or similar water-on-surface effect, but remember that the tear will look odd at a shallow angle - try to compensate with elongated shapes if you need a tear to be rendered with a camera angle that's not too straight. I can't suggest any place that would stock EC3 these days, and I haven't delved too deep into EC4000 so I can't be sure there's no similar glass fx there, but I hope this helps a bit.
Thread: i've had poser for 6 months now | Forum: Poser - OFFICIAL
check out your cd(s) - you should have a "texture templates" folder and also a load of existing people textures. Just copy those and edit the copy (leave your original) then apply them in the render>materials dialogue. For cool redesigned clothes use a grayscale, 8-bit .bmp texture file where Black = max. trans. and white = no trans., then adjust the max trans on the sliders in render>materials. You can make torn up cut-off jeans with just 2 images - one for the see-thru bits, one to colour in the rest nicely. You can even work with overlaid layers in Photoshop or similar so you get a feel for how your trans. and tex. will interact... Not yet got to grips with morphs, and post-prod. isn't something I need (yet) - I'm studying it at Uni and we have to submit actual renders to prove what we can do in the package itself... Hope I helped, SQR
Thread: Has anyone d'loaded swat.zip? | Forum: Poser - OFFICIAL
Thread: Wacom "Intuos2 " or " Graphire2 "? for re-touch my works. | Forum: Poser - OFFICIAL
Having not used anything else (Intuos won a product test hands down which made my mind up) I can't disagree, but it might depend on the kind of retouches you hope to achieve. I've mostly done old photo retouches where scanned dust is pretty unforgiving - I don't do much bold, freehand (arty) work but when I do, the quality is admittedly wasted. Oh well. I would say though that cost shouldn't always be the deciding factor - getting more pleasure (or income!) from your efforts is worth a little extra initial outlay in my opinion. SQR :)
Thread: Wacom "Intuos2 " or " Graphire2 "? for re-touch my works. | Forum: Poser - OFFICIAL
I have been using an Intuos (original) for almost 3 years with no complaints and many satisfying results. That "only" has 128 levels of pressure, and you can actually tell when you get into using it - since Intuos2 has 1024 levels of pressure sensitivity, I only wish they had been around before! If all else fails, try to get a 2nd hand Intuos - if you're not a VERY serious artist, Intuos 1 should do the job. After all, those who do upgrade will be selling on their old kit...! Hope my opinion helps, Skewer
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Thread: water and tears | Forum: Photoshop