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27 comments found!
so they both look like HDRI's as Jason mentioned, I have the sc ones but not the Daz set. It shouldn't be possible to have both at the same time as they will overwrite the environment map render setting. what might have happened though is it looks like your dome rotation has been changed.
Find your render settings pane (if its not visible go to the menu at the top > Windows> panes > render settings) go to the environment section at the bottom.
for the SC hdri's (assuming you used the beauty dish one based on the colour) set environment mode to Dome only, Dome mode to infinite sphere, all dome orientation to 0, and dome rotation to 0.
This should give you the same result as the beauty dish preview.
Thread: genesis f8 won't load assigned texure | Forum: DAZ|Studio
if you installed manually you can just do so again and overwrite, if you installed from DIM then under the installed products tab you should be able to right click on genesis 8 starter essentials and choose reinstall packages
Thread: dforce poke through help plz | Forum: DAZ|Studio
The poke through on the elbow is most likely a combination of things, firstly make sure smoothing is off before you simulate, then change the collision mesh resolution to viewport, as the base mesh and the subD mesh can have fairly large differences around bends/curves. for a generally better simulation I would also set the collision mode to best - Continuous : CCD, as this will detect collisions that CCD Vertex-Face can't. I would also suggest setting frames per second multiplier to 4 (this will make the sim take longer but I find the result to be better/more realistic).
For the poke through on the heel I'm not sure, watch the simulation and see where it starts poking through, sometimes a current frame simulation with pose transition is not enough and you'll have to use a timeline simulation to manually edit the pose change.
Thread: please help me i'm really stuck | Forum: DAZ|Studio
I just finished making the .pdf, I hope its clear enough, these might not fix your problem but I hope they help.
https://www.renderosity.com/mod/rrfilelock/download.php?fileid=54636&key=990
Thread: please help me i'm really stuck | Forum: DAZ|Studio
The problem could be many things, I can't tell from just those pictures. but you can try some things to make it better. geometry editor tool, in scene view pane select the rigid follow node, right click in scene, select rigidity group editor. right click on rotation > set rotation > primary rotation. I'll make a .pdf of things to try and upload it in a little while.
Thread: How to fix pokethrough on a morph? | Forum: DAZ|Studio
I put together a short .pdf based on the bodybuilder morphs, I probably went into more detail than necessary so that hopefully its usefull to new users as well. not sure if it'll help you, hopefully it'll give you an idea of how to sort out your bodybuilder problem. As for the other shapes you don't have, if they have poke through might as well just remove them, it'll be a major pain to try fix it without the base morphs to see how much fixing is needed. [AutoFollow Fitting Morphs pdf] https://www.renderosity.com/mod/rrfilelock/download.php?fileid=54632&key=4548
Thread: How to fix pokethrough on a morph? | Forum: DAZ|Studio
Hi Lululee are you using the GoZ Plugin to load the morphs or are you using morph loader pro and .obj files ?
Thread: Hiding Parameters issue | Forum: DAZ|Studio
click the gear on the morphs themselves, edit properties, change the directory they are in from Morphs/Morph Loader > Morphs/ and the Morph Loader category will go away.
general convention is to have adjustment morphs under Actor>adjustments though if you want them to show up in the shaping pane
Thread: How to fix pokethrough on a morph? | Forum: DAZ|Studio
So I know this is probably solved and was posted a fair while ago, but for anyone coming across it later the BodyBuilder morph is split into FBMBodyBuilderSize and FBMBodyBuilderDetails. If you just need to fit the overall shape and don't want your product following the full muscle detail (non skin tight clothing for example) you can create a smoothed FBMBodyBuilderSize morph and then create a new empty morph for FBMBodyBuilderDetails
Thread: G3M One Vein on Bicep | Forum: DAZ|Studio
best bet would probably be a combination of a custom morph and a bump/displacement map for finer details on it if required. set G3M to base resolution and send him to hexagon (assuming you have it installed) then paint on the vein using the displacement brush and send him back to daz, this should work but I don't usually do character morphs.
Thread: Hello all, please help me | Forum: DAZ|Studio
Content Advisory! This message contains nudity
so reading this I decided to actually try the built in lights, I usually use iray emissives to light internal scenes. from experimentation it seems to be a placement issue most likely, check that there is nothing as part of the dungeon that might not be visible but designed to block light.
this was inside a cube with a single spot, so no environmental influence and even in a smooth shaded preview you should be able to see the light effect, maybe reduce the spot spread angle to see exactly where its shining or what might be blocking it
admittedly I am using 4.11 but it shouldn't make too much difference
Thread: Newbie needs help | Forum: DAZ|Studio
I haven't ever used something like a volumetric camera, I'm sure there are some quick products for adding atmospheric fog or dust etc. but there is also this useful tutorial to do it yourself (assuming you're using Iray) by sickleyield
if that's the sort of thing you're looking for its probably your best bet, results can vary quite a bit though.
Thread: Daz Studio renders super grainny | Forum: DAZ|Studio
all I can suggest without knowing more is to check the progressive rendering section and make sure max time or max samples haven't gotten set really low, and if all else fails turn the limits on min samples off and set it to like 1000 (overkill for simple renders probably).
other than that I could save out a full default render settings for you and we can see if maybe just resetting the whole thing helps?
Thread: How Do I?,.. | Forum: DAZ|Studio
can't read the text on your image, but if that selected tab on the left says viewport drag it and dock it to the main window space.
otherwise go to the window menu > panes (tabs) > viewport as well as window > viewports, and check the options
Thread: dForce problem | Forum: DAZ|Studio
100% that cpu can run opencl applications, so I hope you get it sorted out.
if you've updated drivers to the latest and its still not working then try reinstalling daz (sometimes it makes a difference) and then try contacting daz support
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Thread: I'm a noob and messed up my lights please help | Forum: DAZ|Studio