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8 comments found!
Attached Link: Camera tutorial
This link is to a short tutorial on how i got my camera to move the way it does in bryce. I encourage you to experiment with different paths for different results. As long as the principle of the technique remains, any path can be used to achieve the desired shot.I didn't use any other programs for post effects. Everything that people think are tricks done in after effects are actually PNG files, even some of the atmosphere effects are just 2D fog layers placed cleverly in front of the camera.
Thread: Artist of the month, Bryce's turn, don't forget to vote | Forum: Bryce
@orbital I LOVE your island in the sky piece! I can't stop wondering about what it would be like to go there!
Thread: Battlestar Galactica: The Field Bryce 7 Animation. | Forum: Bryce
Thanks for the feedback. The lense flares & dirt effects are not made with any video editing plug-in. They are actually transparent PNG Files importing into Bryce & parented to the camera. I'll take your advice into consideration for my next animation. :)
Thread: Bryce is more capable than most people think | Forum: Bryce
Thread: Battlestar Galactica: The Field Bryce 7 Animation. | Forum: Bryce
I agree. Besides you HAVE to be imaginative to get past bryces limitations. Trust me...trail & error were a big aprt of acomplishing this. But you havent seen anything yet :)
Thread: Battlestar Galactica: The Field Bryce 7 Animation. | Forum: Bryce
Attached Link: some older animations
Actually one of my techniques is to use alot of 2d elements when neccessary. Its keeps the polygon count low. It didn't take that long to render as i own a Lenovo E31 Workstation. Its a pretty decent machine especially when handling grahpical intensive applications that would be stressful on my CPU & GPU respectively.Thread: Bryce is more capable than most people think | Forum: Bryce
Attached Link: http://www.youtube.com/user/davidbrinnen
> Quote - I'm a bit dubious Karl. The wire frames posted on his other vids don't show any signs of volumetrics, and when you look at the backgrounds they are far too detailed as in Nebulas to be created in Bryce alone. So far he hasn't argued the case as there is a thread on Daz which he posted. People questioned the ability to create the whole animation in Bryce alone and he hsan't answered or given any details as yet. Still nice animation whatever the outcome,@orbital Makes you wonder doesn't it? Well obviously, these animations were made with Bryce because i see you took the time to visit my you tube page. Thank You. But i don't feel i need to argue or explain my techinique to anyone who doubt what Bryce is capable of. Just because you have never seen it before doesn't mean it can't be done. The irony of the whole DAZ situation is that the same handful people who are sceptical about the "No Postwork claim" ARE THE GUYS I LEARNED THE TRICKS OF THE TRADE FROM! They provide extensive tutorials on how to push bryce to its limits.
Here's a link to to an interesting Youtube Page of one of these individuals. Maybe you can discover some insight on how i pulled these scenes off.
"The game is to be sold...not to be told."
http://www.youtube.com/user/davidbrinnen
Thread: Bryce is more capable than most people think | Forum: Bryce
Attached Link: http://www.youtube.com/watch?v=oz44MsNJ6lc
Animation created completely in Bryce 7.The Remaing ships of the Colonial Fleet hava an unexpected run in with some Raiders in an Asteroid Field rich in Tillium.
No Postwork.
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Thread: Battlestar Galactica: The Field Bryce 7 Animation. | Forum: Bryce