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Word! I mean come on! The amount of time people spend in this POS program staggers me.
What's the hold up on actually creating a decent program. This program isn't rocket science so, Why can't it actually work as advertised. Enough is enough already. Get out of this played out fantasy niche and actually create a professional program.
Quote - > Quote - I hear a lot of boasting about the high end apps, but tell me what other program comes close to doing what Poser does with the same degree of simplicity? Let's match potatos for a minute.
Like, what exactly?
Rigging in Poser is a major PITA. If you spend the same amount of time rigging comething in Max, you end up with much better results.Pre Made content in, made for Max and in Max isn't any harder to use then pre made Content for Poser, and in Poser.
If you take 40 hours to, pose pre made content in Poser, render and animate it, you won't end up with nearly as good results as if you take that much time to do it with pre-made content in Max.
Not to mention that in Poser you're stuck with what someone else made for you, so if you actually have a good dose of creativity in you and some semblance of anatomical correctness, you'll find it stifling.
The only thing that makes poser appealing is the huge volume of inexpensive content available for it. Considering however that most people whom make the content can't make a decent living off of it is going to keep it at pretty low quality and hobby levels.
So, let's not confuse fun and interesting for a hobby level with 'better' and comp[are it to a totally different class of applications. This is probably why certain pros get snotty and call rendo a 'ghetto'. They probably get annoyed with people grandiosly overestimating their application.
Now before people get their panties all bunched up, lets get thios straight: I'm not saying that Poser has no redeeming qualities. It's no 'high end 3D app' by any stretch of the immagination!
Thread: Poser Fusion shipping... Opinions??? | Forum: Poser - OFFICIAL
Thread: Does Poser need to change or the figures need to change? | Forum: Poser - OFFICIAL
Attached Link: http://www.mohvisuals.com
How dare you be critical of Poser!Just kidding and your exactly right. I think you need to understand that Poser users are somewhat complacent and it's more of a hobby tool. I think there is really very few of us who need it for production purposes. Most users seem to plain ignore the things like a logical interface, cloths that conform improperly, etc.
People have fun with Poser and thats cool, but don't sell me a buggy tool like Poser 7 or a completely bug infested plug-in like Poser Fusion as a professional tool.
Quote - Every year or os now poser seems to change or get bought by some other company.
Poser as evolved somewhat but basically remains the same...Since version 5 it has acquired more features, but to me some of those are completely worthless,
I was wondering what would make a real difference in upcoming versions of poser, something that would make it a must buy!
The render engine has practically not much evolve since the intro of firefly which is sad. Poser could also have the following in my humble opinion.
A real cartoon render engine. the one it has is just awfull.
Poser should be modular with plugins like 3ds max or lightwave, that way you buy just what you need and it does not become an overbloated app.
Poser should have its own inside graphic editor, meaning that when you have to change a texture in the material room i would be able to do so without going to a grpahic editor program, I would see the change in real time just like in zbrush when i paint on the figure. It would be a tremendous time saver....
Get rid of some of those poser room. somehow i find most of the poser room useless...i only use the pose and material room.
The other rooms are not worth my time because they are very limited in what they do and there is way to much tweaking involved in those rooms to get any proper results for my liking...
I think that poser shoudl be rewritten from the ground up to make it more compatible to other 3d apps so that it caan be taken seriously...
Imagine a new version of poser wherein you can add plugins from lightwave or 3dsmax or maya...
The companies are trying to do that now but with each new release the chnages are so minimal that i don't even think that it is worth the effort to invest in upgrading because the worlkflow speed is not really improved...
If poser would speed my workflow i would gladly welcome any new versions...that is why 3ds max, lightwave and maya suceed, the base program is made to allow add-ons to speed up or ease work...
I think that is the reason why poser can eveolve so little at a time, the base programming that was used for poser is very limiting and hard to implement features that is why i am lamenting that poser should be rewritten from the ground up...
The figures are evolving faster than poser which is good...
Poser as so much to offer but the companies who have had the ability to make poser something special have failed to make this app a truly trail blazing app...
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Thread: NEW POSER PRO | Forum: Poser - OFFICIAL