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Thanks Paolo for this thread.
You solved a problem I had in using morph loader in DS4 with Blender. After many unsuccesfulll trials I found out that the problem was with the group names not being preserved in the obj exported from Blender.
So I made a search, found this thread and had the solution (I didn't know and wouldn't ever have imagined I had to check the poly groups option when importing and exporting from Blender).
Now I can go on...
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Thread: New Blender version now capable of creating Poser morphs and figures | Forum: Blender