2 threads found!
Thread | Author | Replies | Views | Last Reply |
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willingparticipant | 4 | 95 | ||
willingparticipant | 3 | 82 |
6 comments found!
Thread: trouble with shader layers | Forum: Carrara
Thanks Mark,
I thought it would be something simple like that, works now. I selected 'cylindrical' under the 'UV Map' tab, I assume that's what did the trick.
Now, what exactly does the 'optimize shader' function under the view menu do?
Thanks again
Thread: trouble with shader layers | Forum: Carrara
Oh, and another thing: what does "optimize shader" do under view menu in texture room. Besides, of course, optimize the selected shader. I'm guessing it simply brings an older shader up to snuff with the Carrara version one is working in . . . or is there more to it than that?
Again, and quite possibly more humbly,
willingparticipant
Thread: not my type error message | Forum: Carrara
Thanks, Mark.
Both PC, both XP, both 6.2.1, no texture maps, real simple. This is the first file it's happened with, may be corrupt.
Thread: Carrara modeling questions | Forum: Carrara
Double click to select? Wow, learn somethin' new everyday. It is so much easier removing leftover polyline this way. Thanks.
Thread: Carrara modeling questions | Forum: Carrara
I've got a question probably related to this topic. I use the lathe tool a lot, and I noticed that the polyline lathe profile does not remain a permanent part of the lathed object. Once you start editing the lathed object you end up with these leftover vertices and edges. This profile can (and I think should) be removed. It's not so hard to dig it out and remove it with a little work, but is there an easier way?
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Thread: Mark Bremmer's Carrara Course | Forum: Carrara