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168 comments found!
Quote - Well, it is unfortunate that Genesis not currently work with Reality 3.
I use Reality version 2.5 -- Build: 2.50.1.122 in Daz Studio and have no problem with Genesis so I can work there for mean time if needed
Until DSON/Genesis support is fully added to Reality3, you can just set up your Genesis figure(s) in D|S & then export as an OBJ with materials collected. That works out well as you can see here :-)
Thread: Reality 3 for Poser released | Forum: Poser - OFFICIAL
note to self: avoid forum replies on less than 4 hours sleep :-) <back to the php/CSS3 coding...poof>
Thread: Reality 3 for Poser released | Forum: Poser - OFFICIAL
Until Paolo gets a breather, I'll chime in with some insight. The main thrust & "selling point" of Reality is that it does the heavy lifting of intrepreting the Poser shader tree & nodes into a usuable Lux equivalent (no small feat) automatically. For example figure skins are automatically converted into the Reality "Skin" material complete with a decently tuned SSS volume for all of the skin surfaces. It even has a "hair mask" option auto generated from the diffuse color to block SSS from eyebrows, head or body hair etc... The big difference between Reality 3 & Reality 2 for DS is that much of the guts of Luxrender have been opened up for the user to get their hands dirty & create their own Lux textures, in a more artist friendly way, especially if you are already versed & comfortable in the Poser Mat room concept. He's managed to give the same flexibility in a "node-less" setup. I think you'll find it to be a nice mix between "click & forget it", & a tweaker's paradise :-)
BTW, the RUG (Reality User's Guide) that is very well put together & included with Reality3 will be online shortly to download from Paolo's site, so anyone interested can get a deeper look see before they plunk down their duckets ;-) I'm sure he is swamped on opening day LOL.
You can view the documentation for the earlier DS versions of Reality 1 & 2 right now to get a feel for what's in store. A lot of the concepts are the same, even though the UI & program have expanded greatly between then & now.
On a couple of features that Laurie brought up, IES files can be added to lights in Reality 3. You can also add textures to for example use a light as a projector. You also have indepdant control of the Sun & Sky lights and can use the older sky model or the newer one recently introduced into Luxrender. GPU Acceleration & SLG support are also included, but given that SLG is evolving at warp speed into a monster (check out the Frankenlux/SLG4/ LuxVR threads on the Lux forums to see what I mean), The GPU features will also see some significant changes & enhancements in the coming weeks & months to keep pace with Lux 1.3 when it reaches us soon. Pose2Lux give you a good way to get into using Luxrender & it's unbiased world, but for a very artist friendly yet flexible & powerful, intuitive, well supported bridge between the two programs, you really can't go wrong with R3.
Thread: Reality 3 for Poser released | Forum: Poser - OFFICIAL
Quote - Hi!
Not for Mac OS on the Lux page that I found. Perhaps an older version?
http://www.luxrender.net/en_GB/standalone#osx
Quote - There are OpenCL and non OpenCL versions of Lux.
Youve got the right page http://www.luxrender.net/en_GB/standalone#osx
Direct link to the OpeCL version
http://www.luxrender.net/release/luxrender/1.2/mac/LuxRender_1.2.1_OSXIntel_64bit.dmg
Because OpenCl is natively supported in OSX, there is only one version listed on the page, while Windows & Linux have two. The OpenCL version will work with CPU Only renders as well. The difference between the two versions is that the OpenCL version gives access to the SLG & Hybrid modes that require OpenCL. You should have no problem running in on your system without a more powerful GPU, you will just be limited to CPUonly renders (which isn't a bad thing, just needs a bit more patience ;-) )
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Since we're on the eve of a new beginning for Reality. I think welcoming our Poser brothers & sisters into the fold with their very own Reality Render thread in the Poser Forum may be in order. What do you say Paolo? "Reality Render Thread: 3 the Easy Way"? "Reality Render Thread: Poser Edition"? "Reality Render Thread: All Your Renders are belong to Reality"? "Reality Render Thread: With 3 You Get Poser"? LOL
Let the joyful madness commence. Excelsior!
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Quote - Looks like it won't be long before I get to play again.
Insurance finally paid off on the fire and we will have a place to live as of May 1st, which means I will be ordering computer parts shortly afterwards.
Am now surronded by sand, Mesquite ,Palm, and fruit trees along with border patrol agents and the U.S.Marine Corps Academy
Glad to hear the good news, and most importantly that you are still here! I'm sure life will begin to get back to normal before you know it.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Sending you my thoughts & condolances at you father's passing Anton. Be well & know that all of us have you on our hearts & minds.
See you when you return.
Alex.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Quote - > Quote - Since its announcement.. I've been very patiently awaiting reality3.. that patience just disappeared.. come onnnnnnnnnnnnnnnnnn Paolo.. write more code and write more fastererest.
LOL for us its the end of summer or so... Maybe sooner now that he knows how much we love & support him :b_grin:
HAHAHA Bob. I'm sure after the March Madness push to finish the Poser version of Reality3, Paolo & Mrs Pret-a-3D (sounds better than Mrs. Clause heheh) have a date with Palmolive & hot fingerbaths, along with a well deserved vacation before hunkering down to update the DS version. I use both programs, so I will get the Poser version when it's released, and then the Studio version when that is ready. All good things take time & patience is my practiced place of residence...<auummm...RealityThree is near...OM, Three Dee Three Dee ओ३म् - Namaste>
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Quote - Do you still work for DAZ? What's up with that extra 10% off offer from DAZ to those who purchased another rendering product? You should not have access to that information, so you either work at DAZ or someone there is doing you a favor. Either way there appears to be a conflct of interest going on here.
In some defense of Spheric Labs, it appears that as usual, DAZ is mainly in control of the marketing & promotion of their Luxus product. As with other PAs past & present, the language / angle of the marketing strategy (which some would say is a bit dubious) may not be in sync with how Spheric Labs wishes to promote their product. I would hope that if anything in the DAZ strategy for Luxus promotion conflicts with Spheric Labs feelings towards other current or future products of a similar nature in the maketplace, they will voice their concerns to the appropriate channels within DAZ, as any other PA should.
Spheric Labs wrote
Quote - Hi guys.
Please don't do this. This feels like a personal attack, even libelous and defamatory.
I don't think anyone wishes, or is trying to defame or libel you personally, or your company as a DAZ PA. There has simply been conversation as to:
1.) The somewhat conspicious timing of the release of Luxus, in conjunction with how DAZ has recently handled some conversations regarding Pret-A-3D products in their forum.
2.) The unique former (or current) positioning within DAZ of the author/owner of the Luxus plugin as it relates to the current market leader in this arena, which is Reality.
Given these unusual set of circumstances, and the passionate support for the Reality products, and equal passion with which their creator has serviced & supported the DAZ, and now Poser, communities, I'm sure you can understand how things said can come off as more heated than they are intended to be. If there is anything you would like to share to allievate some of the mystery & speculation, please feel free to share, or not as is your right as a community member & PA / business owner :-)
OK switching the channel from Lifetime Drama, to the Speed Channel. :-)
Has anyone seen the latest LuxVR test that Lux Dev Dade put together? I for one can't wait to see SLG4 fully realized and then get to really play with it in the next Reality3 once everything is officially set & released by the Luxrender team & Reality3 is updated to accomodate the new features in Lux. (got the CC at the ready for summertime & Reality3 for Studio LOL )
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Quote - > Quote - The creator sci labs I just get the feeling ds wants it's own plug in
Spheric Labs is actually who works or worked for DAZ as "Developer Relations" for the Studio SDK. I have attached copy of the public record about the registration of the company, note the date. I wonder why they keep it a secret.
When DAZ released Studio 4, you might remember that it took me some time to get Reality adapted to work on DS4. DAZ asked Ammon to "help me" port Reality to DS4. That would have involved, of course, to give them my source code. I declined and boy I am glad now that I did so :)
Cheers.
The truth always finds it's way into the light doesn't it? ;-) Well now they have their "next big thing", good for them. Nothing wrong with new & different tools, however I'll stick with what I know works for me (and many others), and works very well.
Thread: WM Men? | Forum: Poser - OFFICIAL
Very impressive Joe! Looking forward to seeing how this emerges into the light of day. D3 has always been a go to figure until Genesis...looks like there is still life in the fella LOL.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Happy "Realityversary" Bob! :-)
Just doing a bit more tweaking of the Marcus Antonius materials for ACSEL Share. Your thoughts? Since there are 57 different material sets between the outfit elements and Spear / Shield props, it's gonna take a little bit to get them all online, but I'll upload as I go :-)
Marcus Antonius in the White Hot Hall of IBL
Turning the IBL off & leaving just the curved mesh light.
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Quote - Forgive me if this is a question that was covered somewhere on this thread earlier, as I do not have the time to go over all 237 pages to find the answer. I have a second, older laptop whose CD, DVD, audio and wireless drivers do not work anymore, but the graphics and video drivers are still in tact. I want to transfer the needed files to that, and install LuxRender there, so I can resume FLMs there, while setting up more Daz scenes in my current laptop. Do I need to transfer all of my Daz Studio runtimes into the second laptop, or will the LuxRender Resource files be enough?
If you check the "Collect textures" checkbox in the output tab, and copy that along with the Lux files, you should be able to run or resume on another machine. Otherwise, you'll have to have a duplicate of the Runtime so Lux will be able to find the texture paths. Collecting textures is a bit easier I would say :-)
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Attached Link: Full sized Lux Marcus on DevArt
Another one with Charley's Curved Light Studio. This time, we're taking a trip to Ancient Rome ;)
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Thread: Reality 3 for Poser released | Forum: Poser - OFFICIAL