1 threads found!
Thread | Author | Replies | Views | Last Reply |
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Posted Sep 23, 2000 at 5:58 am | Forum: Poser Technical |
zorglub | 1 | 13 |
2 comments found!
Attached Link: http://perso.club-internet.fr/lemog/lemog_textures/metal_toles.htm
I've made metal texture tests a while ago. Metal is generally not as smooth as the default Bryce ones. I would use a brushed pewter textures with a bitmap texture used as bump and maybe diffusion/diffuse color map. Also reduce reflexion if you want the Check out the attached site for tileable metal textures. I've had good results with these.Thread: Dropping objects to ground | Forum: Bryce
Attached Link: http://o.ffrench.free.fr
The answer is... no. I've tested it with grass, not trees, around 1000 grass blades of 8 polygons each... it does not work very well. When you drop to ground, half of them go underneath the terrain. The only solution I found was to select around 100 grass blades at a time and then drop them to ground. Make sure that your ground is not locked before proceeding.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Opinion/help on textures | Forum: Bryce