Forum: Poser - OFFICIAL


Subject: Charactor merge?

glennjan opened this issue on Dec 13, 2002 ยท 5 posts


glennjan posted Fri, 13 December 2002 at 5:44 PM

I would like to take the legs off a deer or horse and put them on a male charactor..kind of a centaur thing but with only two legs...is this possible ..anyone know how or is there a tut ???????? Thanks glennjan


mizombie posted Sat, 14 December 2002 at 5:25 AM

is it a Faun your trying to create ??


glennjan posted Sat, 14 December 2002 at 10:17 AM

Along those lines I have seen the monster parts stuff by Traveler over at RDNA I didnt want to buy it because I dont think I would do many pictures with it.......but maybe I will have to ...I wanted to know how to do it so I could do it with any combo I wished to make


mizombie posted Sat, 14 December 2002 at 1:55 PM

if I remember right there were a few free animal parts here. Its been a while since I looked for them, maybe my memory will open up soon and I can thinks about it and a few other ideas for you.


Lemurtek posted Sun, 15 December 2002 at 4:17 AM

If you have an external modeler that handles Wavefront .OBJ files, this is doable. You can fake it in Poser, but the results aren't all that posable. In the attached Image, you can see two variations of replacing a human figures legs with animal parts, horse and lion respectively. The basic procedure is to import the base human object into a modeler, delete the parts you don't want, then save that as your base object. The do the same for the animal, leaving only the legs parts. Now join them in the modeler, making sure the parts are scaled and positioned to fit, and that every point on one part matches the adjoining part. You may need to do some tweaking of the UVMap in UVMapper or some other UV editing program, depending on your modeler. You want to save the new object under a new name in Poser's runtime geometries folder somewhere. Then make a copy of your human figure's CR2, and edit it in a text editor or CR2 editor. You have to change both of the two reference lines in the CR2 to point to your new object file, the line looks like this: figureResFile :Runtime:Geometries:Krysta:lem-Krysta.obj Save this CR2 undera new name. Then load the new figure into Poser. Most likely you'll need to edit the joints to match the new geometry. As I said, you can also fake this somewhat in Poser. Load the human figure, and make the leg parts invisible. Load the animal figure, and make all but the relevant leg parts invisible. Move, scale, taper etc. the animal's legs to match up to the humans, you might also use the magnet to shape them. Parent the animal to the human. Posing will be difficult, you'll have to pose each figure separatly. When you add this figure to the library, make sure you select the main figure, and say yes when you want both figures saved. You'll need version 4.02+ for this, earlier versions of Poser don't support multiple figures like this. This the basic approach, leaving out much of the fun little details. Regards- Lemurtek