Marque opened this issue on Dec 16, 2002 ยท 15 posts
Marque posted Mon, 16 December 2002 at 8:01 AM
Attached Link: http://www.facegen.com/modeller.htm
This is odd, looks very familiar to anyone who owns Poser 5. There is a face here that I duplicated exactly in the face room. Hummmmmm. MarqueSAMS3D posted Mon, 16 December 2002 at 8:36 AM
Well that is interesting, same concept too...Sharen
c1rcle posted Mon, 16 December 2002 at 8:47 AM
I thought that's where CL got the faceroom plugin from in the beginning.
Marque posted Mon, 16 December 2002 at 8:49 AM
Ahhhh, makes sense then. Marque
Philywebrider posted Mon, 16 December 2002 at 8:54 AM
Does FaceGen work with Poser ? "FaceGen Modeller exports to OBJ which is supported by Poser. In addition, Poser 5 contains FaceGen data in the face room. However the Custom Mesh Service and Photo Service products will not work with Poser 5, and Poser 5 cannot read FG files. "
Helen posted Mon, 16 December 2002 at 9:29 AM
I first saw this program about 18mths ago... I tried to use the demo but it would not run on my system and promptly forgot about it. Helen
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Senior MarketPlace Tester
If anyone sees a mind wandering aimlessly around..... It is mine.
I want it back.
Mosca posted Mon, 16 December 2002 at 11:20 AM
I had a girlfriend in high school that went Hummmmmmm..... It startled me a little, at first, but then I started to really like it.
c1rcle posted Mon, 16 December 2002 at 11:37 AM
Bad Mosca ;) lol
Staby posted Mon, 16 December 2002 at 11:42 AM
I read in the P5 beta forum that CL licensed from Facegen the database of face scans and the textures (at a low res), but the technology that elaborates them is by Curious Labs.
who3d posted Mon, 16 December 2002 at 11:43 AM
Philywebrider: You have provided the answer to your own question, it would seem! FaceGen (darned expensive it is too IMHO) could be used to produce head-shaped .OBJ files which you could replace Don/Judy/Posette etc. heads with in the same way as you can replace any body part with a prop. However unless FaceGen happens to use the same number of vertices, in the same location as P5's faceroom (hugely unlikely) can't see any way to cobble together the various morphs without redesigning them all (and I mean all!) even assuming one could get the head to line up nicely with the neck. We're stuck with Don and Judy for the face room, unless CL feel like offering support for more (and I'd rather Don & Judy support were better first - a choice of texture output sizes above 512 * 512, for example).
mizombie posted Mon, 16 December 2002 at 11:58 AM
Bah !!! its only for windows
Moonbiter posted Mon, 16 December 2002 at 6:05 PM
Attached Link: http://www.facegen.com/faq.htm#poser
@who3d, you missed the point of Phillywebriders post, what he typed came directly from the Face Gen FAQ. So it seems Face Gen tech is the poser Face room. http://www.facegen.com/faq.htm#poserkbade posted Mon, 16 December 2002 at 10:21 PM
Attached Link: http://graphics.informatik.uni-freiburg.de/people/volker/volker.html
The facegen stuff is really nice. The Germans have done even better, but it's apparently non-commercial research for DARPA:(Philywebrider posted Tue, 17 December 2002 at 1:57 AM
Helen "I first saw this program about 18mths ago... I tried to use the demo but it would not run on my system and promptly forgot about it." "Things that make you go Hummmmmmm....." Thanks Moonbitter. Kblade WOW!
who3d posted Tue, 17 December 2002 at 5:19 AM
Moonbiter. Not convinced I missed Phillywebriders point exactly, though you may have missed mine. Since Poser 5 is incompatible with the service, the software they sell, and the file format that they use (from their site) it would appear that although they are the source of the original technology/data that some customisation has taken place - regardless of who customised. My point stands that Philly asked "Does FaceGen work with Poser ?" and provided the answer "No" in the same post, via a longer quote from the FaceGen site.