szeven opened this issue on Apr 19, 2000 ยท 7 posts
szeven posted Wed, 19 April 2000 at 6:20 PM
Is it possible to use Poser figures in Maya? Just wondering.
Roshigoth posted Wed, 19 April 2000 at 7:41 PM
I wish I had Maya to check and see. =) Sadly, I can't afford something like that, though I'm sure it's possible, seeing as how poser exports Alias/Wavefront .obj, and Maya is by Alias and uses .obj. =) Rosh
steveshanks posted Thu, 20 April 2000 at 12:23 PM
Yes no problem......I can't for the life of me remember how to texture them but it is straightforward......Steve
szeven posted Thu, 20 April 2000 at 12:33 PM
Well, actually I have access to other graphics programs. I got a new job working at a computer animation lab at a college. Most of the students are using Maya, so that's the program I'm going to crash learn. Oh yeah, can poser figures be used in Lightwave as well?
steveshanks posted Thu, 20 April 2000 at 12:36 PM
In LW yes and no .its not an easy one to do but someone has done it. check the tutorial over there.>>>>>>>>> it may be listed....Steve
Tribe posted Thu, 20 April 2000 at 12:54 PM
Hi szeven, the poser figure has to be exported as an OBJ from poser and then Maya can read it. The figure can then be smoothed and the textured added. Sorry can't remember all the steps just now. The only thing is the model can't be posed as it is in poser. A skeleton structure has to be built for it and this is attached to the model. After this it can be posed. I understand that Maya 3 will come with some prebuilt models and animations sequences. if you need any more detailed information you could try the Maya forum... http://highend3d.com/maya/tutorials/ best regards, Tribe.
szeven posted Fri, 21 April 2000 at 11:46 AM
Thanks all for for the tips!