Jausse opened this issue on Dec 17, 2002 ยท 13 posts
Jausse posted Tue, 17 December 2002 at 1:18 AM
madmax_br5 posted Tue, 17 December 2002 at 1:43 AM
Texture those ships! Also, it looks like those shadows are coming from a different light source than the sun..check any lights in the scene....Awsome pic BTW! Did you make the city by ctreating a terrrain out of a texture?
ttops posted Tue, 17 December 2002 at 1:57 AM
Excellent looking city down there!
Jausse posted Tue, 17 December 2002 at 3:47 AM
Archimagus posted Tue, 17 December 2002 at 4:44 AM
As for the shadows on the water, Instead of lightening the shadows like you said down to 20%. Try and use a combination of soft shadows and shadow intensity. Also you can blur them slightly in the post work. One more thing you could try is increasing the bump on the water texture, that may break up the shadows just enough to make the difference you need. Nice work all together, looking forward to seeing it compleated.
madmax_br5 posted Tue, 17 December 2002 at 9:27 AM
TheBryster posted Tue, 17 December 2002 at 10:02 AM Forum Moderator
This is really great work, but what spoils it for me is the repetative nature of the city. Reminds me of that planet in Star Wars Phantom Menace. The Bryster
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Jausse posted Tue, 17 December 2002 at 10:37 AM
Incarnadine posted Tue, 17 December 2002 at 11:21 AM
very cool! looking forward to the final!
Pass no temptation lightly by, for one never knows when it may pass again!
lsstrout posted Tue, 17 December 2002 at 1:08 PM
I like the repetitive nature of the city, reminds me of how a city looks to me from a plane. The new ships look great, but I'm glad you will do something with the others, they were also teriffic. Looking forward to the finished version. Lin
Jausse posted Tue, 17 December 2002 at 1:18 PM
Thanks for the support. I was wondering: would anyone like to texture the ships in the original picture? I've tried again and I'm not happy at all with the result. Josselin
Incarnadine posted Tue, 17 December 2002 at 4:17 PM
Not sure if it can be done. Post work is the only way i can think. I'll try some experiments with my racers (they were heavily metaball).
Pass no temptation lightly by, for one never knows when it may pass again!
Jausse posted Tue, 17 December 2002 at 11:56 PM
Attached Link: http://http://www.renderosity.com/viewed.ez?galleryid=298591&Start=1&Artist=Jausse&ByArtist=Yes
Never mind. I'll do what I always do with metaball ships; go for organic texturing. I've posted the final image in the gallery. Thanks for all. Josselin