Forum: Bryce


Subject: Bryce Ultra Robot.. please comment!

pidjy opened this issue on Dec 19, 2002 ยท 18 posts


pidjy posted Thu, 19 December 2002 at 11:52 AM

Here is one of my prefered model.. entirely modeled with Bryce.. textures made with photoshop.. the robot is articulated using the objects links. Hope you like it!

pidjy posted Thu, 19 December 2002 at 11:52 AM

another view

pidjy posted Thu, 19 December 2002 at 11:53 AM

and another one.. please comment and critic

AgentSmith posted Thu, 19 December 2002 at 11:59 AM

Oh Yeah!! That thing is beautiful! Great modeling and detail, and perfect texturing. AgentSmith

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dampeoples posted Thu, 19 December 2002 at 12:07 PM

very, very nice. I like the amount of detail, even down to the warning symbols on his legs!


AgentSmith posted Thu, 19 December 2002 at 12:11 PM

The only critique I can mention, really isn't a critique at all since you have done a great job here. I would only mention a few things I would do if it were mine. The actual feet are a little flat, I would "chunk" them up a little. (does that make sense?) The grey metal is slightly simple, and a little clean compared to the weathered greenish metal. I would work at making it a little more equal. I made a robot once that had a lens on it. I placed a weak radial light behind the lens (inside). This helps in making it look more like...a lens, lol. Otherwise it looks quite dark. *note; if you do this, incase the light, or you will get light showing/leaking all around the inside/outside of your robot. Great work! Like I said these aren't "you should do this" kinda things, just things I might do. Keep it up! AgentSmith

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Trouble posted Thu, 19 December 2002 at 12:19 PM

Well, I think it is nothing short of amazing!! That robot is totally believable to me. Cie


Dre4mer posted Thu, 19 December 2002 at 12:52 PM

This can be done in Bryce????? =)


Jausse posted Thu, 19 December 2002 at 12:53 PM

Absolutely superb. I can't think of anything else to say. Josselin


lsstrout posted Thu, 19 December 2002 at 1:12 PM

I love it! Can you program it to do housework? Was this Bryce 5 that you modelled in? Lin


Trimax posted Thu, 19 December 2002 at 1:21 PM

i can see you spent some time in bryce doing that model Nice Job!!


GROINGRINDER posted Thu, 19 December 2002 at 1:44 PM

Congratulations! Great job.


vasquez posted Thu, 19 December 2002 at 2:18 PM

yo man great model, superb textures, AgentSmith's comments are just right, follow them and it'll be perfect! cheers and continur with the good work...


Flak posted Thu, 19 December 2002 at 7:08 PM

Nice work, pidjy. Especially like the detailing you put into the joints.

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Zhann posted Fri, 20 December 2002 at 1:56 AM

Realllllly nice!

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Rayraz posted Fri, 20 December 2002 at 2:29 AM

The only thing it needs are bumpmaps, but apart from that it's perfect.

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campbellsoup posted Fri, 20 December 2002 at 5:36 PM

Great modeling skills. I like the effort you put into the hands with all the booleans. You may want to render a another without the textures and render parts with bump maps. Try using the render mask and take all the variations of bumps into Photoshop. Then just reduce the opacity of each bump overlay. Use the maskes in the channels pallet to get all your layers to blend seamlessly. Good Work


Eugenius posted Thu, 26 December 2002 at 4:44 PM

Awesome modeling work!! The textures are just incredible! Can you tell me how you were able to make that warned out look? I've been searching the web for a tutorials on how but I still haven't found one yet?