Forum: Poser - OFFICIAL


Subject: REQ: Help with scaling head morph parameters.

Forge69 opened this issue on Apr 22, 2000 ยท 1 posts


Forge69 posted Sat, 22 April 2000 at 9:50 AM

I have been working with MIMIC alot, and have created an accurate pose sequence for the wav i'm using. It hits its marks perfectly, but the motion itself is not as "large" as i'd like it. Is there anyway to apply a scalar coefficent to these motions (Say multiply them by about 1.25)? Or must they be adjusted by hand? I was thinking about scaling up the morph targets so they'd be more sensative but I'd rather not go there... Any assistance would be greatly appreciated!