kelc opened this issue on Dec 25, 2002 ยท 24 posts
kelc posted Wed, 25 December 2002 at 8:31 AM
If there may be the one amoung you who who will take the gauntlet of texturing - Oh , I really hope that . Contact me if you need any other files :
I release helms deep in Freestuff in three versions
If you are interested to have the mountain range or base rocks in other obj format - plz contact me
Hope you enjoy it
have a look at some quick Poser renders
comments are welcome
Have a nice Christmas
kelc posted Wed, 25 December 2002 at 8:32 AM
kelc posted Wed, 25 December 2002 at 8:34 AM
kelc posted Wed, 25 December 2002 at 8:35 AM
Mazak posted Wed, 25 December 2002 at 8:43 AM
WOW It's look so Great!!! I hope someone make a texture for it! Thank you very much! Mazak
Tashar59 posted Wed, 25 December 2002 at 8:43 AM
I must say, you did a fine job on this. Thank-you and Merry Christmas to you. Tashar 59
Marque posted Wed, 25 December 2002 at 8:50 AM
Nice work! Thanks, can't wait to see the movie. Marque
Hawkfyr posted Wed, 25 December 2002 at 9:08 AM
Attached Link: http://www.lordoftherings.net/effects/index.html
I would LOVE to have this . Thank you. I saw the film on Sunday and Loved it. Check out this link and check out how they built some of the CG sets and did the composites. Very interesting stuff. How shall I contact you for this model? Thank alot. This is a great gift. Tom“The fact that no one understands you…Doesn’t make you an artist.”
Desdemmonna posted Wed, 25 December 2002 at 10:32 AM
What can I say?? This seriously kicks ass, and that's not the booze talking :) Thanks!
PabloS posted Wed, 25 December 2002 at 11:06 AM
I'd love to have it too. Great thing you've done here!
timoteo1 posted Wed, 25 December 2002 at 11:15 AM
WOW, all that from memory? You've got a pretty darn good memory! Way to go! Can't wait to get it ... thanks, and MERRY CHRISTMAS!! -Tim PS> Calling all texture-gurus, calling all texture-gurus.
hauksdottir posted Wed, 25 December 2002 at 11:19 AM
OMG! That is wonderful, absolutely wonderful.... :stunned silence: Thank you!
GizmoMkI posted Wed, 25 December 2002 at 12:28 PM
Beautiful work, many thanks. I'll have to scrounge some textures I've dl'd and see if they'll fit. Outstanding job.
igohigh posted Wed, 25 December 2002 at 12:34 PM
Absolutly Magnificant!!!
SAMS3D posted Wed, 25 December 2002 at 3:36 PM
I can't thank you enough...what an amazing model. Sharen
mizombie posted Wed, 25 December 2002 at 4:30 PM
SHAZAM !!!!!! that is totally awesome, all from memmory ?? I saw the flick on Monday and............well I'm still speechless.
Lyrra posted Wed, 25 December 2002 at 5:37 PM
OpticalSingenoid posted Wed, 25 December 2002 at 7:28 PM
OpticalSingenoid posted Wed, 25 December 2002 at 8:51 PM
I'll need a bigger one for mountain...
But, it's starting to look good!
Kelc, let me know if you want the new UVMapped Objects!
Later!
Marco
Theonering posted Fri, 27 December 2002 at 3:21 PM
I absolutely love this! Fantastic job, Kelc! That having been said: I can't for the life of me figure out how to load this in Poser... Perhaps I'm just really dumb, but since this file didn't come with a readme, can anyone tell me which files go where? I've tried to open the PP2 and PZ3 files in Poser 4, but every time I do, it freezes up. If someone could help me out, I would be most greatful! :) -Theonering
OpticalSingenoid posted Fri, 27 December 2002 at 4:16 PM
Theonering, Maybe it's because the Mountain Part is so huge: Over 150,000 polys just for that! That why i lower the poly count in MAX... Maybe if Kelc gets my Lower Res & UVMapped version, then he can offer that one?? I'll leave him a message too! Later! Marco
kelc posted Sat, 28 December 2002 at 2:38 AM
You should be able to open your pz3 files from anywhere you like . Its possible that the polycount of the mountain freezes your Poser. But in case of the pp2 . Just put the prop anywhere you want in your prop library . I did not make a RSR when I propped it in ProPack - so if you are running Poser 4 you only have the shrugging guy. Also if you are on MAC you have to run it through MAC Converter first. But if you have the pp2 you also have the obj of the building. Try to import it into Poser - File - import - Wavefront Obj ( check reverse normals and 1000% Standard figure size for managable size in Poser ) - if this fails to function the 30.000 faces may be to much for your system . hope this helps a little bit
igohigh posted Sat, 28 December 2002 at 12:58 PM
The full version opened fine here (Thanks kelc): Windoze98 SE PIII-600 512megRAM One thing I've noticed with large polycount models is to make sure NO other apps are running, espcially FireWalls, Anit-viruses, ANYTHING in the background. Not Helm's Deep related but also don't save PZ3s with bum maps applied if you intend on opening it again, I've had to start several projects over before learning this one; just apply them when your ready to render but save the file without them! As time permits I will be mapping the full version but will be out for a bit as I am about to upgrade the P3 to 850 and add a new HD. So don't wait up, it'll most likely be a month before I can get it all mapped out (very limited time here).
Theonering posted Sun, 29 December 2002 at 6:14 PM