Forum: Poser - OFFICIAL


Subject: Now that she's been out a while...recommended system specs for Victoria 3.0?

Desdemmonna opened this issue on Dec 28, 2002 ยท 11 posts


Desdemmonna posted Sat, 28 December 2002 at 10:18 AM

Common sense...higher rez textures/higher polygon models always run/load slower on more modest machines. What I want to know is what the minimum system specs generally recommended to use the model without having to walk off for a half an hour while she loads, lol. My poor system is as follows: Athlon 600 Win 98SE 256 RAM 18.03 Gig HD, 10 Gigs free. Thanks for your time, -Des


thgeisel posted Sat, 28 December 2002 at 11:06 AM

In my opinion she needs no better system than v2,cause the morphs are not included and you only load those you need. And for the textures, buy the one with the lower resolution, or the higher and reduce them in photoshop or similar and save the original for later.


Dave-So posted Sat, 28 December 2002 at 1:07 PM

I kinda agree... No noticeable difference in V3 performance vs. V2 IMO... The only slowdown is actually injecting the morphs..but if you save the character, that isn't an issue

Humankind has not woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound together.
All things connect......Chief Seattle, 1854



ChuckEvans posted Sat, 28 December 2002 at 1:34 PM

I haven't even converted my bumps yet. But, I did load V3 and injected all body/head morphs. Had Task Manager watching as the memory usage krept up to 100 MB for her and the full morph sets. Adding the texture is an unknown. Throw Gypsy Hair (if you can) in there (or some other detailed hair) and I think I see 150 MB in use. It took my PC (2.4 Ghz P4 w/ 1 GB of RDRAM on XP home) 2 minutes to load the body morphs and 2 more minutes to load the head morphs. So, for what it's worth...she's gonna tax ANY system, I think, especially if you want to render in detail to bring out the best in her.


ChuckEvans posted Sat, 28 December 2002 at 1:35 PM

Oh, and that's Poser 4 (sorry).


steveshanks posted Sat, 28 December 2002 at 1:46 PM

Shes faster than V2 ;o)...P3700, win 2k , 512mb ram...Steve


ziggy3d posted Sat, 28 December 2002 at 2:36 PM

She works fine for me on all computers I used the obj on so no worse than v2 if you had her.


zechs posted Sat, 28 December 2002 at 4:34 PM

The polycount should be no prob... Dina V has a higher Poly count and works fine on most comps. It all depends on how many morphs you inject at one time. Only load the ones you need. At first I was annoyed by the concept, I felt it would hinder the on the fly creative process of experimenting with many morph dials at once... but after thinking about it it was very smart of Daz to do it this way. You get a next gen model that works on current gen computers. I will probably buy her before the end of the month.


pendarian posted Sat, 28 December 2002 at 11:28 PM

I have used her on my 550mhz with 512megs of SDram and had no slowdown at all, even when loading morphs and using them and that was with the hi res texture :) Pendy


Desdemmonna posted Sun, 29 December 2002 at 6:42 AM

550 mhz?? Wow...I can afford to slap in another ram card into the system :) Thanks for taking the time to answer my question everyone! I guess I'm going to get me V3 after all :p


theinvid posted Sun, 29 December 2002 at 9:57 AM

i have no problem running her on my machine, its not even as good as some of these, well its still better than the amds, its celeron 433 overclocked to about 475 and running on a 133mhz bus, with 768 megs of ram and win2k, no problem, a little more sketchy than v2 with full tracking turned on but other than that, no probs.