bijouchat opened this issue on Jan 01, 2003 ยท 7 posts
bijouchat posted Wed, 01 January 2003 at 1:05 AM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=106&Form.ShowMessage=1027363
yes that's the DAZ Bombshell hair, no postwork under Carrara GI lighting. Not bad. I posted my shader tree for this hair in the Carrara forum so those of you working with Carrara can see what I'm up to, and that this works :)xocxoc posted Wed, 01 January 2003 at 1:32 AM
I currently only have Carrara 1.1 and Poser 4, have no $$$ to upgrade either. I may try these settings and see what happens. I'll report later when I find out.
bikermouse posted Wed, 01 January 2003 at 9:40 AM
bijouchat, I saw your thread on C forum. Not really sure what you're doing but the effect looks real intresting. I'll have to re-read the thread and play around to 'get it'... also I don't have the hair you're talking about - would you be able to recommend a freebe to play around with? - TJ
bijouchat posted Wed, 01 January 2003 at 9:51 AM
Attached Link: http://www.digitalbabes2.com/
you can try it with any of Koz hair, any transmapped hair style would work. Just substitute the maps and transmaps for that hairstyle. :) btw, you pc folks out there will find using Grouper a very good idea. www.castironflamingo.com ... there's also a tutorial there but I had problems getting it to work as he said with lashes and brows, but trust me I'm not giving up until I succeed! I think I just have to make some morphs to make them work, I'll report back what I discover so people can make real use of Carrara for rendering. I'm very much a happy camper with my last render - Carrara 2.1 did very well - I ended up postworking the lashes though - deleted them until I get a fix made for them. Something I do that others might not - I uncheck autoposition and resizing for my scenes... that way I can change them in Poser and reimport parts of them into the same place in Carrara. You can have trouble with the camera being hard to manoever then because its too big - but what I do is rescale the camera smaller so it fits the scene better. I also make several instances of the camera so I can view the scene at various angles and do test renders.bikermouse posted Wed, 01 January 2003 at 11:50 AM
bijouchat, thanks for the tips, - TJ
mateo_sancarlos posted Wed, 01 January 2003 at 2:04 PM
Can you do a render with a head, neck and body under the hair? It doesn't look like the hair is casting shadows, especially from the transparent ends, which would tend to detract from the realism.
bijouchat posted Wed, 01 January 2003 at 3:08 PM
I'll do that :)