Alastor_God opened this issue on Jan 04, 2003 ยท 12 posts
Alastor_God posted Sat, 04 January 2003 at 4:26 PM
i just updated poser 4 to 4.03 from curious labs. now im not sure where to place my files that i dl from the net. plz HELP!!!!!!
Dave-So posted Sat, 04 January 2003 at 4:37 PM
same place as with poser 4
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
lokiuk posted Sat, 04 January 2003 at 5:59 PM
I think I know what you mean. Ive just updated a Metacreations Poser 4 and now I still have that folder in Program Files, but I also have a Curious Labs folder. I
ve just carried on using the Metacreations runtime/libraries etc as the opening screen now shows it as CLabs, so something must have changed. Incidentally, although the update seems to have cured my constant "caught c exception" error, I now have a problem where if it can`t find the geometries file it says "out of memory" and I lose the previously loaded object. Any ideas?
cruzan posted Sat, 04 January 2003 at 6:43 PM
I ran into the same problems with 4.03 - I ended up upgrading my mem to 512m (doubled it) and defragged the heck out of my disk. Then the problem stopped but cant load a lot of characters at a time w/o losing control of the characters. would suggest first a defrag and make sure that you have enough hard disk for paging (i dedicate one disk to do paging and nothing else with high min and max set for virtual) and taking out all programs running that you dont need. Might save you a few dollars on upgrading memory... Good Luck!
Cheryle posted Sat, 04 January 2003 at 10:01 PM
check to make sure you don't have duplicate directories. When upgrading it might have created new directories in a different spot?
Alastor_God posted Sat, 04 January 2003 at 10:04 PM
actually it just works when you put it in the old metacreations/runtime folder. Hehe yes i figured it out myself. well neway thnx for paying attention and trying to help me out.
Dave-So posted Sun, 05 January 2003 at 9:56 AM
That's what I said on my reply, isn't it ??? Memory is extremely important for Poser4...as is the operating system. If you're using anything other than Win XP or w2k...you're going to have memory issues.
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
Alastor_God posted Sun, 05 January 2003 at 9:59 AM
lol yea thats true im just trying to be smart
Dave-So posted Sun, 05 January 2003 at 10:05 AM
As far as the memory problems....do a search around here...there are tons of threads dealing with this.... I had many similar problems...rendering locking up geometry problems, out of memory errors when I have tons...it wan't unitl I installed XP that this was solved. As far as installing files, be sure you're not creating or installing into different runtimes, as this will cause the program to not find them..... I can't remember exactly, but I think 4.03 created a new directory ???? I also had at one time 3 different runtimes....by not extracting zips to the correct one.
Humankind has not
woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound
together.
All things connect......Chief Seattle,
1854
lokiuk posted Sun, 05 January 2003 at 10:24 AM
As far as resources go I think Im alright. 512 ddr, xp home. It
s just strange than before the update if there was a prob finding the obj in geometries it just reported the fact. Now it closes me down.
Huolong posted Sun, 05 January 2003 at 5:16 PM
When you change from Metacreations to Curious directories, most of the links within your library items and their respective textures is changed but not corrected within tose items (figures, props, hair, MAT poses). This slows down Poser seriously. This is particularly true of Poser5. You should download the free utility "Correct reference" from here and run it against those libraries that have textures and the utility will repair all those links, and identify all missing textures. You should use this utility for each new download from henceforth.
Gordon
Lyrra posted Sun, 05 January 2003 at 6:13 PM