PixyPixy opened this issue on Jan 06, 2003 ยท 11 posts
PixyPixy posted Mon, 06 January 2003 at 9:58 PM
I've been a big fan of the renders I see around here involving reflections--i.e. a girl/car/rock/whatever sitting on the floor and the floor is reflective, or there being a mirror next to the person in the render... And I really want to do this. But I have no idea how. How do I make a reflective floor? Reflective mirror? Anything like that? Thanks! -Viv
Niles posted Mon, 06 January 2003 at 10:10 PM
You need POSER5... or Bryce,Max, or other software.
Little_Dragon posted Mon, 06 January 2003 at 11:08 PM
Or you can fake it by rendering the reflection from the mirror's perspective, and then compositing the reflection into the scene in post.
Niles posted Mon, 06 January 2003 at 11:38 PM
TalonGE posted Tue, 07 January 2003 at 7:29 AM
Yep, has to be a full ray trace render engine,... P4 is a "kinda sorta" render engine, that doesn't do ray tracing. I've always used Bryce with imported figures and all the insanity that causes,... but just got P5 and Vue d'Esprit,.. both with ray trace capabilities. Maybe I can start doing that chromed armor effect in Poser now??
Firebirdz posted Tue, 07 January 2003 at 8:02 AM
Niles - please tell us how you did your "quickie" what things did you set in Poser 5 ? Thanks.
lululee posted Tue, 07 January 2003 at 9:26 AM
I second that. Niles, I'd love to know how you did that quickie reflection.
compiler posted Tue, 07 January 2003 at 3:22 PM
I'd very much like to know, too. And also, to know how quick is this quickie to render ? Compiler
Jim Burton posted Tue, 07 January 2003 at 3:42 PM
Attached Link: http://digitaldreams.bbay.com
I find I can fake reflesctions in Photshop faster and better than "real" ones, to tell the truth. Not ones on the floor, though! In P4, that is. There are some instructions on how to do it with the free oval mirror at my website.herr67 posted Tue, 07 January 2003 at 3:55 PM
To make a refelection goto the Mat. room, select the object you want to reflect (the mirror). Under the object color (Diffuse color) select New node Lighting Raytrace Refelect. Or you could plug this node into the refelection slot. Now you must render with Raytracing on (under the render options).
Niles posted Tue, 07 January 2003 at 4:22 PM