Forum: Vue


Subject: VRML anyone?

kelley opened this issue on Jan 06, 2003 ยท 4 posts


kelley posted Mon, 06 January 2003 at 11:44 PM

Can Vue 4.0 be used to create a VRML scene?


gebe posted Tue, 07 January 2003 at 5:11 AM

VRML no.

BTW, what Vue can do is to create automatically QTVR images.
Click PICTURE-->RENDER OPTIONS, select render to screen and panoramic. Select your camera angle, your picture size and resolution.

When your image is rendered, click the SAVE IMAGE icon and choose Quick Time VR to save your image.

I know this isn't the answer you expected, but may be interesting for you:-)

Guitta


lgrant posted Tue, 07 January 2003 at 11:26 AM

Kelley... Can you be more specific about what you want to do? Do you want to A) use Vue to render an existing VRML scene (.wrl file), or B) use Vue to model things and export them as VRML? For A), Vue does not appear to import VRML files directly. You could use an external convertor, like Polytrans (very expensive), Deep Exploration (less expensive), or Accutrans (much less expensive) to convert the file to a .obj file, or one of the other formats Vue imports. For B), It does not appear that you can export things modeled in Vue to any format other than .vue, and I don't know of any convertors that will convert this to VRML. You can export terrains made with the terrain editor to several formats (OBJ, for instance) that can be converted to VRML. Of course, you could use Vue to make render texture maps, which could then be applied to VRML objects. If you are creating VRML scenes, you might want to look at some of the tools from Parallel Graphics (www.parallelgraphics.com)--I used several of them when we used to do a lot of VRML. Lynn Grant Castle Development Group


kelley posted Wed, 08 January 2003 at 12:58 AM

Guitta: thanks again. It's looking like I will be leaning toward Quicktime VR. I spent part of today researching the Web for VRML sites. Found thousands, but most that I opened were dated 1996/7/8 and the State-of-the-Art doesn't seem to have advanced much since I played with it back them.

Lynn: Even ParallelGraphics seems pretty crude. There's just no resolution. I've been approached on a project to re-create historic battlefields. My contact person wants to be able to fly through the battleground terrain and look at whatever pleases him. I see the appeal of this, but comparing a Vue rendered scene with a VRML scene, I'm leaning toward a Vue landscape of the terrain, then a series of QVR movies on a time line that show what the oppposing commanders [or lead units] could see at various crucial points as the battle unfolded. In any event, this would off a CD and not from the Web. Thanks for your help.