Forum: Poser - OFFICIAL


Subject: Creating V3 Characters and not taxing a system will all morphs....

hawktoey opened this issue on Jan 07, 2003 ยท 9 posts


hawktoey posted Tue, 07 January 2003 at 11:22 AM

Okay, don't know if this has been dicussed here or not. I have looked and cannot see any. So, If you are going to create a new V3 character for distribution. And only use a few dials. You can make a pose pz2 file to inject those dials for her. When you make your character mark which dials you used. Save when done as a pose file pz2. Now open a text editor and create an injection pose for her. Here is a sample of the way the file should look with just one dial added... { version { number 4.01 } readScript ":Runtime:Libraries:!DAZ:Victoria 3:[finish path to injector here]" figure { defaultPick BODY } readScript ":Runtime:Libraries:!DAZ:Victoria 3:[finish path to injector here]" } Now just copy and paste as many sections that are needed and edit the sections to point to the injectors/dials you have used. Save, into the pose directory where your character Mat/Mor pose file is, as a new pose file like "(character name)InjPose.pz2. My opinion is that DAZ created V3 so we could have a denser mesh, and the injecting of dials helps do that. The problem is that some are creating new characters for her then telling people to load all morphs. I know two people that have systems that can't do this (load V3 with all morphs), and I am sure that there are more. Your readme should tell the person using the character to click on the inj pose then the Mat/Mor pose. I hope this is useful to those that create new characters for V3. And I hope this is all good. I have tried it and it works for me.