joke opened this issue on Jan 07, 2003 ยท 7 posts
joke posted Tue, 07 January 2003 at 1:21 PM
Where can I find a detailed description of Poser PZ3 file innards?
Jaqui posted Tue, 07 January 2003 at 7:29 PM
you would have to buy it from CL. or, open a pz3 in wordpad and decifer it out. (with only lights and camera settings no models or props loaded into it to make it easier )
Jim Burton posted Tue, 07 January 2003 at 9:04 PM
Curious Labs was going to have something like this available, it was promised a long, long time ago. Never surfaced, I'm pretty sure, for free or for sale. There are NO specs on any of the Poser formats, as far as I know. There is only "what works" and "what doesn't work", and your results will vary between Poser 2,3,4, PP and 5. I've heard the 5 doen't support the switching geometry files that were how Poser 2 did hands, that all versions supported untill now, for an example. Oh, and there is also "what seems to work" and "what should work but doesn't" ;-) What a can of worms!
yggdrasil posted Wed, 08 January 2003 at 8:05 AM
Geometry switching still works in P5 (I've got Anton's Changing Fantasy Suits & Pony Tail). It's just that in P5 all morphs are always shown rather than just the morphs for the switche in part. -- Mark
Mark
Jim Burton posted Wed, 08 January 2003 at 10:47 AM
I've heard there were some problems, how about CR2s that call different body parts in the top section of the CR2(rather than in a channel, like the hands)? My mermaid works that way, it uses the Vickie parts fown to the abdomen, then calls external files, one per part, from the hip down for the tail.
yggdrasil posted Wed, 08 January 2003 at 12:42 PM
Jim, I don't have your mermaid, but I think this works as well. For example in PhilC's Harpie (which works fine in P5) figureResFile ...:harpie.obj actor BODY:1 { } ... actor head:1 { storageOffset 0 0 0 objFileGeom ...:femaleHeadOnly.obj } Is this the type you mean? -- Mark
Mark
Jim Burton posted Thu, 09 January 2003 at 10:51 AM
Yep, exactly. Glad to hear it works!