Forum: Poser - OFFICIAL


Subject: Local Morph?

Ghostlake114 opened this issue on Jan 10, 2003 ยท 4 posts


Ghostlake114 posted Fri, 10 January 2003 at 2:38 AM

I don't know how to express this.So i call it "local Morph" As u know, P4 nude woman has morph such as open mouth, blink and it only affect mouth, eye... I create two morph for my model, one is the face morph and one is a smile morph. I set face morph to 1, the face changes, but when i change the smile morph, the face distords.THAT 's because Poser has "read" all the vertices of my smile morph, so it will make another face morph for it,not only for the mouth. Can anyone tell me how to create a "local morph". Thanks for ur heps ****************************************************** PS:I only use max, amorphium and Morph master, so u can give me help in these apps.


JeffH posted Fri, 10 January 2003 at 7:16 AM

You need to create each morph separately. The face morph is being doubled.


vilters posted Fri, 10 January 2003 at 8:00 AM

Try to apply the face morph. Then apply the smile morph, and put the face morph at -1. To make "new" morphs, always start from the "default" face/figure. Hope this helps, Tony

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
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JeffH posted Fri, 10 January 2003 at 10:39 AM

Yes that would work, but go one step further.

Set the face morph to -1.0 and the smile morph to 1.0 then spawn a new smile morph.

This way you can use them together and not double the face MT effect.