Zhann opened this issue on Jan 14, 2003 ยท 18 posts
Zhann posted Tue, 14 January 2003 at 4:42 AM
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
Zhann posted Tue, 14 January 2003 at 4:44 AM
redail=radial...oops
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
vasquez posted Tue, 14 January 2003 at 5:21 AM
postwork with photoshop or similar? or try to play with volumetric materials, remember to set an high value of ambience.
FWTempest posted Tue, 14 January 2003 at 5:44 AM
I'm pretty sure that I got something from freestuff at 3D-commune that was simply a 2D pic with alpha channel, already saved as .obp... looks pretty good, but haven't put it to good use, yet, and I'm not at home right now, so I can't show a pic or give a link.. sorry..
catlin_mc posted Tue, 14 January 2003 at 6:38 AM
vasquez posted Tue, 14 January 2003 at 6:40 AM
btw the ship is great! and the textures is fantastic
catlin_mc posted Tue, 14 January 2003 at 6:40 AM
catlin_mc posted Tue, 14 January 2003 at 6:41 AM
Forgot to say the light also has a red coloring.
catlin_mc posted Tue, 14 January 2003 at 6:42 AM
I think I'm losing brain cells too, the metal used is brushed bronze.
pidjy posted Tue, 14 January 2003 at 6:51 AM
Rayraz posted Tue, 14 January 2003 at 7:44 AM
Pidjy's suggestion should work in most cases. You might want to add a light, to give the illusion that the glow casts light on it's surroundings. If you want the glow to look more intense, you have to work with a dodge-layer in Photoshop or PSP or you have to use a dodge-brush to intensify the glow and the falloff. You can use all sorts of textures, but most important settings are volume/fuzzy and additive. If a glow object receives no light (diffusion and specularity both at 0) you can also turn all shadow options off to slightly improve rendertime.
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Zhann posted Tue, 14 January 2003 at 4:34 PM
Thanks, everyone I'll try it each way see what happens...
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
Flak posted Tue, 14 January 2003 at 9:58 PM
Hmm, pidjy's idea looks like it might make a neat candle flame too :)
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catlin_mc posted Wed, 15 January 2003 at 1:36 PM
"pidjy's idea looks like it might make a neat candle flame too" I second that, tried it as a candle flame and it looks lovely. :) Catlin
Sparr posted Wed, 15 January 2003 at 7:01 PM
Zhann posted Wed, 15 January 2003 at 11:50 PM
Thanks Sparr, no luck with anything yet, I'll try this to...
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
Sparr posted Fri, 17 January 2003 at 1:53 PM
Wait a second, you arent using the 'Starfield' background, are you? Because if you are, the light effects wont show at all, or will be too dark. To keep things simple, you can just choose black background, and add stars into it.
Zhann posted Sat, 18 January 2003 at 5:02 AM
Well that explains alot....
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...