Firebirdz opened this issue on Jan 19, 2003 ยท 11 posts
Firebirdz posted Sun, 19 January 2003 at 11:09 AM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=316484&Start=1&Artist=Firebirdz&ByArtist=Yes
I used Daz Cyclorama Woodland Coast Background for a Beach Image. I tried over a dozen Light sets - all of which I wasn't happy with as the background remained dark.Yes, I tried Blackhearted's GI Lights too - but I felt they weren't suitable for this particular scene as the couple became too bright.
I finally settled for the Global Illumination Light set which came with the package (over 25 lights). However, the effect was still a dark background - though not as dark as before. (This is not using any postwork). The effect is an overcast sky.
Got a comment in my gallery that others also have problems with the Cyclorama Beach Scenes. Is there a way to brighten the background without using Photoshop or is it inevitable that PS has to be used?
The effect I wanted was a good metallic effect on the bikini which is using Poser 5 Materials and reflections and the sunglasses which on a closer look actually has the girl's reflection - using some light sets. And I want it to look like it is a sunny day scene.
Thanks,
Firebirdz
Firebirdz posted Sun, 19 January 2003 at 11:10 AM
EricJ posted Sun, 19 January 2003 at 11:30 AM
If you're using Poser 4 check the materials settings and make sure the Cyclorama's color is set to white. The base color of the object will effect the color of the texture. I assume that Poser 5 has the same thing. Eric
tasquah posted Sun, 19 January 2003 at 12:06 PM
You can try IMing Anton ( PheonixRising ) he made a bunch of backdrops and was sharing how to use them in a few threads. I only use P4 but I am assuming you just have a setting wrong or need to turn off the Cast shadows on the Cyclorama .
martindj posted Sun, 19 January 2003 at 12:26 PM
It looks like you're uaing P5. If so, you need to go to the material room, select the cyclorama Figure and Material = cyc, then plug the Color_Texture node into the Ambient_Color socket and set Ambient_Value to 1. It may help also to set the Ambient_Color to white. (I used to just set the Diffuse_Value to 2 instead of 1, but ambience is more realistic). Cheers, David.
Crescent posted Sun, 19 January 2003 at 12:27 PM
This trick works for a lot of the texture backgrounds with P5.
Cheers!
Crescent posted Sun, 19 January 2003 at 12:30 PM
I just tried Ambient_Color and it worked well, also. (I knew a couple of those A channels worked.)
Firebirdz posted Sun, 19 January 2003 at 6:00 PM
Firebirdz posted Sun, 19 January 2003 at 6:00 PM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=317490&Start=1&Sectionid=1&WhatsNew=Yes
Thanks everyone! The tips were most useful. I never thought of changing materials for backgrounds in poser. I have only used them for props and textures.I adjusted the colour in Poser to the tone I wanted. Here is the Picture redone with the Diffuse colour as white.martindj posted Sun, 19 January 2003 at 6:13 PM
Looks fantastic.
Sarudani posted Sun, 19 January 2003 at 6:54 PM
Definite improvement. You might try sinking your character's feet into the sand a little bit.