glennjan opened this issue on Jan 19, 2003 ยท 3 posts
glennjan posted Sun, 19 January 2003 at 9:15 PM
When I use v2 textures on v3 the eyes come out looking washed out...any ideas on how to fix this...also how do you get rid of the reflection on v3 eyes if the light is from the front the colored light reflects as a dot in the middle of the pupil ...looks crappy
EricofSD posted Sun, 19 January 2003 at 9:28 PM
reflection can be postworked easy enough if you're doing stills. If not, then I guess that's an issue. There's a thread a couple of days ago about the remapped V3 file that daz made available.
BecSchm posted Mon, 20 January 2003 at 12:20 AM
For the eye parts, go to render-materials-texture map and make sure that strength is set to 100% instead of 0%. Seems to have been the problem for me and several other folks...