maclean opened this issue on Jan 22, 2003 ยท 8 posts
maclean posted Wed, 22 January 2003 at 5:02 PM
Here I go again... To sum up progress to date, I can now get the materials in the order I want them in all my props, by inserting a usemtl list at the beginning of the obj file. Like... usemtl window usemtl glass etc. What I can't crack is the cr2. I've tried the usemtl list, and it don't work, despite rbtwhz asuring me that he can do it. Dunno how. It sort of works for me, in that it changes the order, but never to what I wanted. So what I did was, made up a blank obj in uv mapper with 21 materials (it was just a panel split into 21 segments), assigned the materials in uvm and copied and pasted that list as the 1st g group into my cr2 obj. So, that works, but.... ONLY if you add the actor, body part and 'add child' statement. So now I have the materials in the order I want them, but a useless body part at the top of the menu that I don't want. Grrrr... I know I can make it invisible, scale it to zero, etc, but I don't want it in my menu. I've tried various combinations, but poser will only accept the blank actor's materials, if the dratted thing is added as a child. Does anyone know what I can do? The reason I'm so fanatical about this is, I'm building figures with 20+ materials and if the order is random, it makes life hell for the user. I'd really like a permanant solution to this. mac PS Am leaving for a 2 day shoot tomorrow morning, so will catch up saturday.