Roch222 opened this issue on Jan 22, 2003 ยท 11 posts
Roch222 posted Wed, 22 January 2003 at 7:20 PM
eelie posted Wed, 22 January 2003 at 7:32 PM
I've gotten this... I was trying to export a group of stones as an object. It was a really large grouping and I assumed it was just too much for my poor machine to handle. I moved the file to another computer with more memory and was able to do the export there. Dunno if you're trying the same function or not, but that seems to be the problem in my case - not enough memory.
Roch222 posted Wed, 22 January 2003 at 8:02 PM
No I actually was trying to Save an animation
BlueArdor posted Wed, 22 January 2003 at 9:44 PM
I got that error the other day. I was moving around, resizing, rotating several hundred trees... for example selecting all the trees and using the randomizer function of bryce, then when I went to save it.. BLAM.. error.
shadowdragonlord posted Wed, 22 January 2003 at 9:47 PM
It's a memory function, in this case. (prob. 85%) How much RAM are you running, and is it DDR? 256 MB is enough for most scenes, but more is ALWAYS better with RAM. Big scenes still balk at me... One thing that often works, sir, is to save it as a different file name. Then just delete the original and rename the new one, if necessary. That's been working for me on my 127MB Hunting Cabin Scene, which I thoroughly loathe now, with all my heart. Give it a whirl, save it under a new project name...
Roch222 posted Wed, 22 January 2003 at 10:40 PM
Just Figured out what was wrong - It was the file Names Themselves - I was making an animation using a series of Jpegs - and as soon as I renamed each picture to something shorter, I has no Problem. Thanks everyone roch222
brycefreak posted Thu, 23 January 2003 at 1:47 AM
Erlik posted Thu, 23 January 2003 at 4:36 AM
The file got whacked during saving, or there was a crosslinking of files, so there's no end-of-file mark. It's a Windows fault. Recommend scanning and defragmentation of the disk.
-- erlik
Erlik posted Thu, 23 January 2003 at 4:37 AM
Sorry, I don't think there's a way to recover the file. That above was a general recommendation.
-- erlik
brycefreak posted Thu, 23 January 2003 at 1:08 PM
Erlik, yea its been a while since Iv'e done that will have to start that when I go to bed tonight (thats if im'e not rendering a scene overnight, which is the case 80% of my nights, I have no life because bryce has taken it over)But there is a happy ending to this story. Got reading another thread from eelie posted later on and Aldaron mentioned temp files in that one. So I went into the folder where I save my projects and sure enough there was a temp file in there that I right clicked and "open with" Bryce and sure enough up popped my scene.
ttops posted Fri, 24 January 2003 at 5:18 AM
It's good practice to run scandisk at least once a month. That way the system can get rid of false registry entries and replace bad sectors. It's also worth while to do a defrag at least once a week. Keeping to this schedule will ensure that any problems that may occur will not be related to your hard drive. This was mentioned before but here it goes again "Always give Bryce some extra time after you have saved a file" this helps reduce any file corruptions that may occur due to the operating system closing the program before it has finished saving the file.