_dodger opened this issue on Jan 24, 2003 ยท 17 posts
_dodger posted Fri, 24 January 2003 at 4:00 AM
TheWingedOne posted Fri, 24 January 2003 at 4:34 AM
This is not rain... It looks like it's raining cats and dogs! ;) Well done!
Niles posted Fri, 24 January 2003 at 5:01 AM
Yes .... How????? P5 or P4?
PabloS posted Fri, 24 January 2003 at 7:18 AM
.
pokeydots posted Fri, 24 January 2003 at 7:34 AM
looks like rain to me!
Poser 9 SR3 and 8 sr3
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Dave posted Fri, 24 January 2003 at 7:46 AM
Could use a bit more background to make it stand out. What settings did you use to get this effect? Dave
Jackson posted Fri, 24 January 2003 at 8:03 AM
It looks like an emboss filter to me.
_dodger posted Fri, 24 January 2003 at 8:56 AM
Poser 4.0.3 No P5 material room. No postwork. B^)
Dave posted Fri, 24 January 2003 at 9:04 AM
Kewl.
_dodger posted Fri, 24 January 2003 at 9:25 AM
It's 13 2-sided planes aranged in a row like slices of a cube. There are five texture maps and five custom bumpmaps with blue in them to refract light from the wrong side of the plane, causing a slightly crystalline effect.
SamTherapy posted Fri, 24 January 2003 at 11:38 AM
Lyrra posted Fri, 24 January 2003 at 2:42 PM
so its rain mainly on the planes? (sorry, couldn't resist) Neat effect . Do another with a photo bkg, so we can see better?
brycetech posted Fri, 24 January 2003 at 3:05 PM
well, if you really want to know...its below freezing and my frickin' water is frozen, but I assume you mean the picture... I have a tutorial on the rain effect you have got going there at brycetech.com. its an alternative to the volumetric rain material (in bryce) I have up for it. this kinda rain can take a bit of time to render in some circumstances, but it does look cool doesnt it? BT
BluesPadawan posted Fri, 24 January 2003 at 3:09 PM
Hmm, sunny with a slight breeze....in the high 60's....ducking from the snowballs being tossed.
_dodger posted Fri, 24 January 2003 at 4:10 PM
brycetech: I don't have Bryce, I use Max. Thugh that tut isn't quite the same thing. It is slow to render because of all the trans maps, that's true. One of the tricks I used that you don't have (and that you don't get in PBryce) is that by using a manually created BUM I can do the nifty fake-refraction effect. The BUM I used had blush bottom edges to things. Because this is outside of the red-green gamut it pulls light from beyond the reflection range of the surface, simulating refraction. You can't do it with a greyscape bumpmap.
bikermouse posted Sat, 25 January 2003 at 4:00 AM
yeah it looks a little like rain. it needs to show the impression of falling though. So, Lyrra where does it rain again?('My fair Lady' was such a good movie.) cheers, - TJ
_dodger posted Sat, 25 January 2003 at 4:22 AM
Bikermouse: it's supposed to be a still of rain. The raindrops are frozen in place.