Forum: Poser Technical


Subject: Poser5 just about useless for animating???

iamonk opened this issue on Jan 26, 2003 ยท 9 posts


iamonk posted Sun, 26 January 2003 at 10:09 AM

Normally when P5 seems to be taking forever to do something, it means it has stopped resonding. Overnight I tried rendering a short animation, consisting of V3, a simple dynamic hairpiece, and a high res texture. Very little motion, mostly facial movements, 2 lights, and a simple camera movement didn't seem like it would be too complex. Calculating the dynamics for the hair, and rendering a frame didn't take too long, so I figured I would give it a try. My issue is that 12 hours later, it had only gotten to frame 14! IS IT POSSIBLE TO ANIMATE WITH DYNAMICS IN POSER5???????? I know it's a lot of info to go through, but it is usless if it can't render such an animation. Anyone have any such luck? If it weren't for the hair, I'd be using the ProPack's 3DSMAX plugin to render in MAX. It seems to max out the cpu, but never the memory(@400MB remains free) System specs: Athalon XP2600/333mhz, 1GB PC3200, A7N8X deluxe MB, 3GB of pagefile.


ablc posted Sun, 26 January 2003 at 3:13 PM

i have no problem doing animations with p5 (5 seconds ) Wich Os did u use ? Laurent


iamonk posted Sun, 26 January 2003 at 8:32 PM

I use Win2000. The dynamic hair and cloth sold me on the product, but so far it seems like P5 is just a shiny version of P4 with the ProPack. I can animate, just not using the dynamic hair. I am wondering if something else is wrong.


ablc posted Mon, 27 January 2003 at 10:51 AM

i've no problem with all the dynamics stuff. I run with XP. To do animation, i used "picture" instead of mov. mybe try that Laurent


tree_64138 posted Mon, 27 January 2003 at 5:14 PM

Will P5 work with mimic? tree_64138


iamonk posted Tue, 28 January 2003 at 8:41 PM

Hmmm, I am assuming you mean "picture" as in a series of VS "MOV" as in AVI. I don't know why I didn't see this option earlier. It may also be a problem with the CODEC I'm using. Haven't tried Mimic with P5 yet, but if the figure doesn't have the morphs that Mimic uses for the animation it wont work. There is another one called Text Puppet, which has a text to speech doodadder built in. Again, I don't know much more than that.


jOHNNYROCK posted Thu, 30 January 2003 at 3:24 PM

Curious Labs told me that because you are using the dynamic hair...depending on the number of hairs and the number of vertices in each hair, the number of polygons ups dramatically, hence the time of rendering ups dramatically. Try lowering the number of hairs AND the number of vertices and see if that helps some. Also in the animation you can specify a lower frame rate, that also helps. If you are using and older system like say a 333MHZ you are going to have problems and LOOOONG rendering times. I use Win2000 on a P4 1.8GHZ and have had very little problems rendering dynamic hair in a 60-frame animation. It may have something to do with the way the Intel chip uses the bussing system, or the way Win2k handles it I don't know. I did have an Athlon 600 running on Win98 and I couldn't do Squat.


iamonk posted Thu, 30 January 2003 at 4:52 PM

Nooo, 333MHZ bus speed, Athalon XP2600(just under 2.1GHZ). Yes, I tried set things low in the hair room, I just wanted to see what the hair looked like in an AVI. I have been having luck with the cloth room(sweet), but not with the hair. The dynamics calculate decent, but rendering to AVI doesn't go so well. How come CL responds to you?


Little_Dragon posted Fri, 31 January 2003 at 12:32 AM

Mimic creates pose files. These poses can be applied to any compatible figure.

I created this animation in Poser 5 with the Mimic-ready wolf (from Free Stuff) and a Mimic pose file.

Video clip (MPEG format, 557KB)