Zhann opened this issue on Jan 27, 2003 ยท 9 posts
Zhann posted Mon, 27 January 2003 at 3:57 AM
Attached Link: http://www.geocities.com/SoHo/Veranda/6288/tutorial_01.htm
I was going thru the tutorial links on my site, making sure they work, and I came across this most unusual tutorial on skewing primitives in Bryce, which I didn't know you could do, thought it might be of interest...Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
airflamesred posted Mon, 27 January 2003 at 4:20 AM
Its called shear in bryce terms - metasequioa has far more primitives and they are easier to manipulate
Doublecrash posted Mon, 27 January 2003 at 4:37 AM
Thanx... very useful!
Rayraz posted Mon, 27 January 2003 at 5:27 AM
It's a handy feature. I use it sometimes. for instance in Q-BOT00.
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catlin_mc posted Mon, 27 January 2003 at 9:15 AM
Thanks for the link Zhann. Just tried to access the link and was told it will be restored in an hour. I guess everyone has been taking a look and worn the poor beast out. I'll give it an hour and try again. Catlin
Rochr posted Mon, 27 January 2003 at 10:31 AM
Uhmm...math... :( I think ill just stick to my own method. Tilt the object and drag, until it looks good! Not as accurate, but it works fine for me... :)
Rudolf Herczog
Digital Artist
www.rochr.com
Zhann posted Tue, 28 January 2003 at 12:37 AM
I'm with you, Rochr, I just knew Algebra was come back and bite me in the a** someday...:)
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
Zhann posted Tue, 28 January 2003 at 12:38 AM
Oh yes, I meant to tell everybody the tut was at the bottom of the page, sorry...
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
bikermouse posted Tue, 28 January 2003 at 2:34 AM
Zhann, Thanks I'm sure that this will be useful. - TJ