Forum: Poser - OFFICIAL


Subject: DAZ Studio Info

spectre3 opened this issue on Jan 30, 2003 · 96 posts


spectre3 posted Thu, 30 January 2003 at 6:31 PM

Attached Link: http://www.daz3d.com/pages/dp/development/studio-announce.html

This link might interest you :) Spectre

MachineClaw posted Thu, 30 January 2003 at 6:34 PM

Free download ...ROTFLMAO bu-bi CL.


Papu posted Thu, 30 January 2003 at 6:37 PM

"The Base (free indefinitely)" YAY!


LaurieA posted Thu, 30 January 2003 at 6:38 PM

Interesting indeed! ;o) Laurie



Papu posted Thu, 30 January 2003 at 6:41 PM

That zombie is way scary!


PabloS posted Thu, 30 January 2003 at 6:41 PM

"The main reason for offering the DAZ Studio base for free is to effectively remove the entry-barrier from this market." Am I reading this right!?!


Little_Dragon posted Thu, 30 January 2003 at 6:41 PM

Tell-Ware? Oh, yes; I'll be telling people about this. In fact, I might start early and meet my quota ahead of schedule.



davidgibson posted Thu, 30 January 2003 at 6:43 PM

When???????????


LaurieA posted Thu, 30 January 2003 at 6:44 PM

LOL Little Dragon...I thought the very same thing. ;o) Laurie



MachineClaw posted Thu, 30 January 2003 at 6:46 PM

PabloS, your reading right. have to wait and see if its true, but Daz has been pretty upfront about its dealings with the poser community. I know its just a press anouncement, but I felt this way when metacreations died, when we got the CL/Kupa leaving posting, and now this. This is so good news, and SOOOOO weird!!!!


SAMS3D posted Thu, 30 January 2003 at 6:47 PM

Just got done reading it....it certainly was interesting, I wonder if it will have characteristics the same as poser, concerning the joint editor and heirachy. Didn't see that in the promo shots Why is it to me new software always first intimidates me and then I can't wait to try it....Should be an interesting year. Sharen


3-DArena posted Thu, 30 January 2003 at 6:50 PM

I read this release earlier when Steve sent it to me - and what got my attention was that it will render pz3 files created with in P4 - so that means Poser 4 is required still - so no bye-bye CL at this point MAchine CLaw...


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wheatpenny posted Thu, 30 January 2003 at 6:51 PM Site Admin

I just IM'ed a friend at college who's interested in CG art but still playing with the different demos available, and told him about this latest development. Guess I've half paid for mine already....




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bijouchat posted Thu, 30 January 2003 at 6:53 PM

yeah but if they have plugins for our favourite 3d apps it could be buhbye CL for a lot of people still. (hopes for a decent Carrara plugin...)


xoconostle posted Thu, 30 January 2003 at 6:55 PM

Amazing and wonderful news. Sounds like a terrific strategy, offering functionality modules separately. Actually, everything about this strategy makes good sense. I like that it's based on goodwill, customer satisfaction and word of mouth. Tellware: Only two people? I know more who will want to hear tell. :-) Cool concept!


PheonixRising posted Thu, 30 January 2003 at 7:03 PM

You won't have to own Poser to use Daz content. The base version will read in multiple file formats in addition to it's own file format. We do plan to work with other companies to develop plug-ins. We plan to support other operating systems(hopefully Linux too) as we said earlier. The Tellware aspect is really important. Making it free is a leap of faith we are willing to take. :) Telling more than two people would definately be welcome. More info will apear soon. Anton DAZ3D Sam3d, Soon Soon Soon

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


judith posted Thu, 30 January 2003 at 7:05 PM

Looks like a very impressive beginning!

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Papu posted Thu, 30 January 2003 at 7:08 PM

It's 3 AM here but I'm calling all my friends LOL that's how excited I am :D


bijouchat posted Thu, 30 January 2003 at 7:09 PM

I've already started telling people Studio will be free. boy, I really want Carrara support. (beg, beg)


3-DArena posted Thu, 30 January 2003 at 7:11 PM

Anton, that is fabulous - not that many of us don't already have P4 lol but to have it usable freestanding is phenomenal!


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I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use.
-Galileo


LaurieA posted Thu, 30 January 2003 at 7:12 PM

I just hope it can mesh with Vue as nicely as Poser4 does (hint, big hint!) Laurie



Maveris posted Thu, 30 January 2003 at 7:13 PM

Please Anton... tell me that I can load my V3 (cr2 file) in DAZStudio!!! Mav :)


PheonixRising posted Thu, 30 January 2003 at 7:18 PM

Maveris yeah! see the screenshot at the link above. The files were imported right from from existing files. No conversion by the user. Look at her hair and the dragon wings. That is display mode. See what I was saying about it being render quality with transmaps. I am so glad some of the cat is out of the bag. It was driving me crazy reading where some people were stating (as fact) that they "knew" it was going to be $200 or something like that. Anton

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


bijouchat posted Thu, 30 January 2003 at 7:19 PM

system requirements? It looks amazing!


STORM3 posted Thu, 30 January 2003 at 7:22 PM

Free!*
What refreshing concept given what we have been through (and are still going through) with CL over the last few months.
I love the idea of the open Beta testing with everyone involved. That should lead to a rock solid application that will stand the test of time. And it will lead to further enhancements, functionality and versatility, so that when the full release hits the market everyone will know exactly what they are getting.
This is a very sound proposition. :o)

Regards
STORM


PheonixRising posted Thu, 30 January 2003 at 7:23 PM

same as an average videogame. I am sure everyone will be fine with system requirements.

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


MallenLane posted Thu, 30 January 2003 at 7:23 PM

The first release will be able to load PZ3 files for rendering, and some modification. Later releases will add more import, and baseline modification features. Think of it as software evolution. You'll be able to give feedback and should see updates on a fairly regular basis after the first beta release. ML


Maveris posted Thu, 30 January 2003 at 7:24 PM

Many many thanks Anton... here 2:02 A.M. and I don't find my jaw... oops it's on the floor... Mav :) P.S. Hope DAZ have a new server for support all the request of downloads!! LOL


bijouchat posted Thu, 30 January 2003 at 7:28 PM

Thats really good to hear... my system gets on fine with Carrara 2.1 and P4 (sometimes won't render with P4 though, so I do it in Carrara when its big) but I've heard P5 is more of a hog than P4, and P4 is already a hog, hence my concern. :) I am really looking forward to the dynamic cloth.


PabloS posted Thu, 30 January 2003 at 7:29 PM

Anton, You can defer this to another Daz techie if you need to but I'm curious (and I'm sure a few others might be too) what system configurations have been tested so far?


milamber42 posted Thu, 30 January 2003 at 7:35 PM

Will the DAZ Studio Developer Tool Kit be available for free as well?


PheonixRising posted Thu, 30 January 2003 at 7:39 PM

I know we had video cards shipped to us from alot of companies for testing. Beta will be good for that really though. Daz studio also can use Python which is free to download. More info will appear after beta release I am sure. I don't know much about renderman shaders personally. Sorry I am not qualified to answer some of these questions right now myself. Anton

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


wolf359 posted Thu, 30 January 2003 at 7:39 PM

NOW thats how you beta test!!!! Will the MAC OSX be ready when the free verson arrives?????????? yeee haaaa!!!!!!!



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markdc posted Thu, 30 January 2003 at 7:43 PM

Anton, If you support .fbx it could save you from creating plugins for multiple apps and ditto milamber42's question. Sounds great though! -Mark


mabfairyqueen posted Thu, 30 January 2003 at 7:43 PM

From my understanding, the first beta release is going to basically be a rendering thing with some ability to adjust the scenes. As I understand it, the ability to pose right in the app will come along in a later beta release. Am I following this right? So it starts out as a really spiffy renderer, is how I follow it. I think we need to understand that from the beginning so that we aren't disappointed. From what I'm reading, most all of what we would wish for the app will be there by the end.


Caly posted Thu, 30 January 2003 at 7:45 PM

Can't wait can't wait... YAY!! :) Thanks guys! I love try before you buy... :)

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droyd posted Thu, 30 January 2003 at 7:49 PM

Wow!!! Can't wait to get my grubby paws on it and give it a workout. So when's the big day???? I want it now now now!!!


thorntoa posted Thu, 30 January 2003 at 8:46 PM

I really want this -- I'll be trying it as soon as I can get it but the real usability won't be arriving till the 2nd beta. However, If you want to be impacting interface issues -- you are going to want to use this software right away and provide feedback to DAZ.

Allan Thornton


Cheryle posted Thu, 30 January 2003 at 8:49 PM

"same as an average videogame. " Uh i have already had to upgrade twice! to run everquest and will have to upgrade again to run planes of power- sure hope you aren't using everquest game specs! EEP! Psst- i already told 3 people- but 2 of them are on macs- will this be compatible with mac 0s 9 and os X ? So when //where does one sign up to be a tester?


PheonixRising posted Thu, 30 January 2003 at 8:59 PM

Cheryl, Beta will show us what requirements people will need. If you have already done that then don't worry bout it. Things need what they need. More info down the road after people start using it. That is the reason for beta. More info soon from our site. Anton

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


EricofSD posted Thu, 30 January 2003 at 9:00 PM

Definitely need a cigar. IT'S A GIRL... a VICKY GIRL!


MachineClaw posted Thu, 30 January 2003 at 9:00 PM

BTW The zombie looks like V3 Morph Pack 1 that just showed up at Daz3d. Tricky tricky, release and announcement and throw a product at us, I see how it goes. mmmmmm. Gotta go, it finished d/lin' hahahahaha!


The 4th Party posted Thu, 30 January 2003 at 9:09 PM

sorry, I haven't been folowing the news on daz studio. is this a program to pose and render poser figures if you don't own poser? or an advanced renderer? I didn't see anything relating to animation on the link, or the screencaps, is it only for still images? just curious


nakamuram posted Thu, 30 January 2003 at 9:13 PM

Will DAZ Studio be able to render P5 Strand-based hair?


_dodger posted Thu, 30 January 2003 at 9:14 PM

Will it use hardware for rendering or display? I have a decent, if a little old video card (ATI Rage128 All-In-Wonder 16) that has on-board 3-D accelleration. And... Please say yes to this... I'm begging you please say yes to this... will DAZ studio have real omnidirectional lights??? Please!


Bobasaur posted Thu, 30 January 2003 at 9:21 PM

Hmmm.

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


wolf359 posted Thu, 30 January 2003 at 9:37 PM

IM Still on MAC OS 10.1.5 I havent upgraded to jaguar yet BUT I will if this beta requires it!!



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SRAM posted Thu, 30 January 2003 at 9:42 PM

whoa!

Work It Harder. Make It Better. Do It Faster, Makes Us stronger. More than ever, hour after hour. Our work is never over. - Daft Punk


PheonixRising posted Thu, 30 January 2003 at 9:45 PM

Dodger: It uses hardware supported OpenGL for display, with advanced shader, transparency support, and realtime depth of field.... among other goodies. Yes about the lights. Many things are planned to take advantage of advanced features you see in the broader market today. The program is planned to be very modular allowing users to tailor it to their needs. We have our own intentions with hair and cloth. Much of what we have become used to is not considered current in the industry. More info soon. All I can really say I have said. Anton DAZ3D

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



NEW The Poser FaceInterMixer


darken666 posted Thu, 30 January 2003 at 9:56 PM

Going in a different direction with hair and cloth is a good thing. The cloth handling I've seen in Poser 5 was reasonable, but I've never liked the look of the hair. I'm telling everyone I know about this.


_dodger posted Thu, 30 January 2003 at 9:58 PM

Yes about the lights YAY!


_dodger posted Thu, 30 January 2003 at 10:00 PM

I go tell my wife now -- that's one. I won't count the aminals L Don't worry, though. I am also going to announce it on my Free Stuff page. That should cover a few hundred people at least.


EricofSD posted Thu, 30 January 2003 at 10:04 PM

Ok, I met my quota already. Gee this is like opening a box of cracker jacks and searcing for the prize, only better times like a bazillion.


sithgoblin posted Thu, 30 January 2003 at 10:19 PM

DAZ Studio unrendered seems to be up to the quality of poser rendered. When will we get to see what the DAZ rendering engine can do?


Gorodin posted Thu, 30 January 2003 at 10:26 PM


_dodger posted Thu, 30 January 2003 at 10:34 PM

I thought Al Quaeda meant 'The Quest' or 'The Adventure' or 'The Mission'. Because Al Quaedim is the plural of Al Quaeda, and that's the name of the D&D game setting that meant 'The Adventures' or 'The Quests'. (Actually, it's Al Quadim but it's just a different translitieration).


Grey_cat posted Thu, 30 January 2003 at 10:47 PM

Hey, a pusher always gives the first hit away for free, just to get you hooked!


Jack D. Kammerer posted Thu, 30 January 2003 at 10:48 PM

The 4th Party, Owning Poser (any version) won't be necessary to take advantage of DAZ Studio. In the Beta stage this might be the case to solidly test functionality, however, long term wise, this application is meant to be able to stand on its own legs and run... either side by side with other applications or, as modules are built for it, to stand on it's own. Someone previously mentioned .FBX (Kadarra Filmbox format; now known as MotionBuilder) in this thread. I have talked with DAZ about this and briefly with Taylor Wilson and I can tell you that Taylor is very familiar with Filmbox/MotionBuilder and with MoCap data (since he has worked with House of Moves and has experience with Vicon Motion Systems in the past. So yes, animation tool is being thought out and will likely occur. Jack


Dave-So posted Thu, 30 January 2003 at 10:55 PM

this is a good thing... As it is being released as beta...for our collective input...plus the fact the base product is free...that doesn't leave much room for whining and bitching, does it? :) And by this method, if we are active in the testing, we can direct what the final product will become.... This has to work...

Humankind has not woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound together.
All things connect......Chief Seattle, 1854



DgerzeeBoy posted Thu, 30 January 2003 at 11:01 PM

Pretty much a primer on how to run a business correctly/successfully. CL, watch and learn...


The 4th Party posted Thu, 30 January 2003 at 11:21 PM

thanks for the info Jack :)


leather-guy posted Thu, 30 January 2003 at 11:23 PM

Fascinating...


Jack D. Kammerer posted Thu, 30 January 2003 at 11:24 PM

N/P 4th Party, like you that was the first question I asked when I first learned about DAZ Studio! :o)


_dodger posted Thu, 30 January 2003 at 11:40 PM

Python was mentioned. I'm hoping that there's some possibility of scripting languages being plug-in rather than native -- this is because I'm working on a Poser perl module and would be happy to build a DS perl module, too.


Bobasaur posted Thu, 30 January 2003 at 11:50 PM

Just a word of caution: V3 was released with a base figure and then add-ons. The overall package was well priced but I saw a few people that were frustrated by this "modular approach." As we pass the word, it might be good to remember important things like "modular" so no one freaks out when all the base beta does is "base" stuff.

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


bijouchat posted Fri, 31 January 2003 at 12:01 AM

modular is how an application can be programmed too, and its much more sensible. :) I have many 'modular' applications that are sold as one package, and have thriving communities of 3d party developers devoted to them. :) glad this is coming, and going to cross my fingers for good dynamic cloth and a Carrara plugin. Just a solid renderer will go a long way to deal with those annoying pz3 files that won't render in Poser hell or high water, and force me to go through exporting and setting them up in Carrara just to render.


KattMan posted Fri, 31 January 2003 at 12:15 AM

I'm very familiar with modular applications. I really am waiting to hear about a 3rd party development list and the SDK for the Studio. I need to get started real soon!


Helen posted Fri, 31 January 2003 at 12:55 AM

'Telling more than two people would definately be welcome.' Got that covered... I just told a whole 2D community. Some dabble in Poser. Most are reluctant to buy because of the unkown factor.. Helen

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Puntomaus posted Fri, 31 January 2003 at 2:39 AM

Attached Link: http://www.faeriewylde.com

I told Faeriewylde - I guess I reached more than two people :-)

Every organisation rests upon a mountain of secrets ~ Julian Assange


mizombie posted Fri, 31 January 2003 at 2:53 AM

F@$^&king A !!!!!!!!!! that rocks balls. paying for what you want to work with, multiple file and application useage, public beta. Is it april 1st already or have I died ?? 'Nuff said


saur posted Fri, 31 January 2003 at 3:30 AM

It is going to have a "Tailor integrated capacities" to conform the clothes according to the figures?


oik976 posted Fri, 31 January 2003 at 3:47 AM

Now it's just a matter of waiting until the public beta starts...maybe I ought to drive over to DAZ and sleep out on their front porch just in case.


_dodger posted Fri, 31 January 2003 at 4:31 AM

A note for skeptics to think about: Modules need to be beta tested, too.


oik976 posted Fri, 31 January 2003 at 4:52 AM

Call me a sickening optimist, but if it means better tools, I don't mind beta testing. I would have happily jumped in on Poser 5, except for the wee problem that I'm a mac boy. (Uh oh...I sense flames a comin!)


quixote posted Fri, 31 January 2003 at 4:54 AM

It sounds real good. I hope it comes soon.

Un coup de dés jamais n'abolira le hazard
S Mallarmé


wgreenlee1 posted Fri, 31 January 2003 at 5:33 AM

Goal: "DAZ has set a goal of having over one million people download the free version of DAZ Studio before the end of 2003. Reaching this goal will produce a tremendous influx of new customers to the entire community. Every member of the community, developers and customers alike, will benefit from the resulting market growth. The support from the community is what has been funding the free version of DAZ Studio up to now, and we hope that an increase in this community support for DAZ will keep the new software moving forward even faster after release." OMG!


kristinf posted Fri, 31 January 2003 at 6:04 AM

Wonderful idea, it'll be fantastic being able to streamline it to my own needs (no animation stuff for me :) Now... when can I get my sweaty paws on it?

"I am extraordinarily patient, provided I get my own way in the end" - Margaret Thatcher 1989


Lapis posted Fri, 31 January 2003 at 6:41 AM

Awesome! But then its the crew from DAZ. So what else could we expect. Everyone potentially benefits in the long run on this idea.


Niles posted Fri, 31 January 2003 at 6:47 AM

Love it! Just think... Maybe 2 forums DAZ and POSER, now that would make some good TROLLING! ;)


Lapis posted Fri, 31 January 2003 at 7:01 AM

Any bets on which will have more users in the long run?


Momcat posted Fri, 31 January 2003 at 7:01 AM

.


Dave-So posted Fri, 31 January 2003 at 7:52 AM

adobe photoshop

Humankind has not woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound together.
All things connect......Chief Seattle, 1854



wolf359 posted Fri, 31 January 2003 at 8:30 AM

I cant wait for the animation tools and export to Lightwave plugins!!!!



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Chris posted Fri, 31 January 2003 at 8:52 AM

When does Beta start again? ;o) Chris

"It Is Useless To Resist!" - Darth Vader


DonnyD posted Fri, 31 January 2003 at 9:56 AM

Did I hear Linux support ?!? YES!!! -DonnyD


sparrowheart posted Fri, 31 January 2003 at 10:03 AM

All I ever wanted was a better renderer, so I am a very happy person today. Thank you, Daz!!! Again. Kimberly


pdxjims posted Fri, 31 January 2003 at 10:41 AM

  1. I can hardly wait. 2) They'd better upgrade their servers first. 3) This is the best marketing ploy I've ever seen. We may get the base free, but once we're hooked, we'll buy every d*mn plug-in we can. I know I will. It also insures a continuing market for content (in case some other company really hits the skids). 4) I can hardly wait. 5) I wonder what some other company's response will be? What kind of price differences will it make in their products? What will happen to the whole software market, not just 3D if this works? Who else will pick up the torch? This could be the best thing since the hard drive. 6) I can hardly wait. 7) Will other companies write other plug-ins too? Will there be modeling plug-ins? Boning? How "base" will the base be? 8) I CAN'T WAIT! ARRRRGHGHGHHGHGHGGGGGHHHH!

SKondris posted Fri, 31 January 2003 at 10:44 AM

Attached Link: http://www.daz3d.com

Unfortunately, there's really not a whole lot more to be said so far on DAZ Studio. Yes, we have plans to incorporate plugins for as many other 3D app's as possible. I can say definitively that we will have a plug-in for Lightwave and MAX. Other than that, "we're working on it" is all I can say, but that's a big goal for us. We feel it's an important aspect of what DAZ Studio can offer.

As for the beta release, we have no public release date information at this time, but it won't be too long. We are still very much in our alpha stage, and it will depend on how long the alpha stage lasts, obviously.

Most of the other questions people have had regarding system specs, file compatibility, pricing of modules, user interface design aspects, and integration of existing smaller apps (like Tailor, etc.) just cannot be answered at this time. We will have answers for you, and are going to answer them just as soon as we are at a point in development to do so. So, just keep checking our site, we'll provide additional information as it is made available.

Sorry to not have all the answers at once, but, hey it IS a modular program, so I'm afraid many of your questions will have to be answered "modularly" as well. ;)

Oh, and btw, a BIG, HUGE "THANK YOU!!!" to everyone for the effort and enthusiasm you're already showing! As I read through these posts and see people talking about telling everyone in their address book and mailing lists about this- Wow, that's exactly the type of response we were hoping and praying for! You guys are awesome, thank you very much.

All for now,

Steve Kondris
DAZ Productions, Inc.


Helen posted Fri, 31 January 2003 at 11:05 AM

Your welcome Steve... It is in 'our' interests to help out. Re my post above.. Make that four 2D users groups I have blabbed to... :) Helen

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Senior MarketPlace Tester

If anyone sees a mind wandering aimlessly around..... It is mine.  I want it back.



compiler posted Fri, 31 January 2003 at 11:48 AM

Great news, So, If I'm getting this straight, DAZ is offering a preview screen and render engine for Poser, MAX and lightwave scenes, with "the ability to modify those scenes to some (unlnown) extent". Paying modules made by DAZ, CL, or other parties will improve the overall capabilities of this program. Sounds a great business plan to me (I had thought Poser 5 might go along the same lines in the future). Poser might even become a module for DAZ studio. The only danger I see in this is multi compatibility : if too many parties make something for this program, DAZ will have to keep a strong hand on it to keep them all compatible. Congratulations for the announcement of the new baby. I can hardly wait to see it. Let's hope he'll have a brilliant future. Any good willed faerie to wish it some gifts for its future life ? LadyNimue ? Compiler


mizombie posted Fri, 31 January 2003 at 12:30 PM

can I get fries with that ??


spratman posted Fri, 31 January 2003 at 1:01 PM

WHEN?????????????!!!!!!!!!!!!!!!!! NOW NOW NOW! WANT! NEED! PUL-LEEEEEZE! Ok 'nuff o' that... just had to get it outa my system. Just please promise that the Mac version will released simutaneously.


maclean posted Fri, 31 January 2003 at 3:19 PM

Well, what would you expect from a company that has risen from small beginnings to THE dominant supplier of poser figures and accessories in a few years? I don't want to say 'Bye, bye, CL', but look what happened to the dinosaurs. If CL want to stay in the game, (and getting rid of staff isn't the way to do it!), they'd better have some fairly huge sleeves with surprises up them. Why do I doubt this scenario? DAZ has shown, and continues to show the poser community how to run a successful business. Anyone ever wondered exactly HOW we got vicki 3? Because DAZ had the sense to offer brilliant poser USERS a job!! What do CL do? Get rid of the people we had the most faith in. Oh boy... Now.... how can I get rid of my unused, uninstalled poser 5? mac >wanders off with tray shouting "ALBATROSS! ALBATROSS! PELICAN BON-BON! Of course you don't get wafers with it, ya cks*er!!"


praxis22 posted Fri, 31 January 2003 at 7:09 PM

Compiler, I think the intention is to create an app that will allow them to showcase thier free stuff, (with thier own program) then allow people to export thier models to other apps (Lightwave and Max, etc.) for rendering, post production, etc. We're getting pz3 "import" I'd be surprised if we were able to import Lightwave or Max scenes, what would be the point? Since they make the content they need a program to manipulate that content, and make it look good. Given the current state of the art in hardware that shouldn't be too difficult for anyone who's bought a graphics card in the past 2-3 years. I think Daz have ambitions to be a lot bigger than they are, to stop being the big fish in a small pond and become a smaller fish, (at first) in a much bigger body of water. Content is where it's at in the 3D world, and while we're a captive market, we're probably not a growing one... This is a very, very clever exit strategy, because at the prices they charge for the quality they deliver they'll pretty much clean-up. Provided of course, they can get thier meshes in to the hands of real professionals, but to do that they need a tool to export from the poser format, (thier bread and butter) to a format that more people use. I'll buy it, but then I was going to regardless of cost anyway. I can test on a Radeon 9700pro, and through a mate probably some real kit too. The thing I'm interested in is what sort of control system is it going to have. I'd like a multi panel, "grab and pull" IK approach, but I'll take whatever's going, especially at the price... :) later jb


PabloS posted Fri, 31 January 2003 at 7:25 PM

It would be hard for CL to use that business model. Daz can get away with it because it increases demand their main produce line, 3d models, while building customer loyalty.


jerr3d posted Thu, 06 February 2003 at 8:59 AM

!