TRAVISB opened this issue on Jan 31, 2003 ยท 5 posts
TRAVISB posted Fri, 31 January 2003 at 10:06 AM
something that bothered me for a while while modeling in lw was the perspective amount at which to model at well i found some report that has finaly put my qestion to rest the humnan eye see at apoximly 36 degrees i just thought that this may help some of you out or you might find it interesting
puzzledpaul posted Fri, 31 January 2003 at 11:30 AM
I once posted some viewing angle figures for 35mm camera lenses (on the Wings forum) - but can't find them :) A 50mm 'standard' lens (one that used to come with the (SLR) camera - in previous days) has a (diagonal) viewing angle of 46 deg. This was supposed to give a view similar to that perceived by the eye. More recently, a 35mm lens has become more 'popular' - view angle for this is 63 deg. (Typical focal lengths for taking 'portraits' are 85mm - 100mm - with corresponding view angles of 28.5 and 24 deg respectively) Depending on what's being modelled, it might be worth messing around a bit? :) (Lens details from Canon EF series, btw) pp
BazC posted Fri, 31 January 2003 at 1:16 PM
Funnily enough I started messing with the view angle of the modelling camera in wings today. It struck me that it was a bit wide angle so I narrowed the view quite a bit (down to 15 degrees) and it does feel better for modelling but when I rendered it changed the view. I've no idea why and haven't experimented further yet. If I figure it out I'll post, but I'm using an old version, this may be something that has been fixed in more recent versions! Baz
Prime posted Fri, 31 January 2003 at 11:20 PM
There is no correct focal setting :) For some people this is an issue, I model with perspective turned on, some people with it off (In Lightwave)... a lot of gray shades in between. Set the focal setting for your modelling app to match your renderer. It's really a personal preference :D
Cinema1954 posted Tue, 04 February 2003 at 9:37 AM
Annie