Forum: Poser - OFFICIAL


Subject: V3AtBeach-where is the back of Alice's hair?

Eric Walters opened this issue on Feb 03, 2003 ยท 10 posts


Eric Walters posted Mon, 03 February 2003 at 6:36 PM

Hi I was just trying Kozaburo's excellent AND real looking Alice Hair on V3. But where is the back? I checked all of the Color and Transmaps and it seems like it should work-anyone else seeing this? Eric BTW: this is where I would LIKE to be right now! Quasi nudity-since I was not 100% successful at fitting Jim Burton's Super Model Steph top to V3.



Dizzie posted Mon, 03 February 2003 at 7:16 PM

Great lighting on that image....I don't know what to tell you..I loaded V3 and clicked the dial for AliceHair for Vicki and it jumped right on her head...:>)

Poppi posted Mon, 03 February 2003 at 7:29 PM

lol...i live within walking distance of the beach in florida. poser is a weird program....all i can think of is...delete the rsr file for the alice hair...that could work, for some reason rsrs are sneaky little files that get corrupted easily (it will rebuild next time you boot up poser. i'm trying to remember...and i don't think the back of the alice hair is a seperate mesh...but, if it is...then run it through the uvmapper, and flip the vertices. this is odd, very odd. but, yesterday, my vicki winked at me TWICE...other users reiterated that stuff like that does, occasionally occur. try deleting the hair, and trying it again.


melanie posted Mon, 03 February 2003 at 7:50 PM

Just don't delete the rsr in the Hair library. That's just the thumbnail picture. It won't fix it. It has to be the one for the obj file in the Geometries directory. Melanie


DCArt posted Mon, 03 February 2003 at 8:24 PM

My guess is that it's not rendering the back faces that are facing toward the camera -- because if you really look close at the skirt, you don't see the back of that either. If you rendered it in Poser 5, there is a setting in the Render Options dialog that should fix that. Choose Render, Render Options -- if the "Remove backfacing polygons" checkbox is checked, uncheck it. That should solve it, I think.



Bobasaur posted Mon, 03 February 2003 at 9:37 PM

Eric, If I remember correctly, you're rendering in LW, right? Find the surface of the hair that's missing (in Lightwave) and make it two-sided using your surfaces control panel. I don't remember which one it is but that's what I've had to do with Julie, my keyboard player.

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


Eric Walters posted Tue, 04 February 2003 at 2:11 AM

Hey thanks folks! It was the two-sided option that gave her the rest of her hair and insured she would not be arrrested for indecent exposure-in the back of her dress! If I had flipped the polys the back of the hair would show from the front-but not from the back. You are fortunate Poppi! Yep, Bobasaur that's right and it worked like a charm. This render took 1hr45min at 1024 by 768 low AA, lowRAd. Thanks again all! Eric



Bobasaur posted Tue, 04 February 2003 at 7:45 PM

If you're working on a travel brochure, please send me one. That looks like a wonderful place to visit.

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


Eric Walters posted Tue, 04 February 2003 at 11:00 PM

Bobasaur, :-) No just imagining where I would LIKE to be! :-)



Bobasaur posted Tue, 04 February 2003 at 11:06 PM

;-)

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/