ryashani opened this issue on Feb 05, 2003 ยท 21 posts
ryashani posted Wed, 05 February 2003 at 11:18 AM
I have Poser 5 and am very new at all this. I have made a TOTAL mess of my libraries. I think I shall uninstall and then start from scratch. Are there any guides out there thcat can tell me how to make sure all the stuff goes to the right places? I know some of the things I download you can drop their Runtime files right into the Poser Runtime. Havent had too many issues with that. However, the ones I am adding manually dont ever seem to work (even when I follow the Readme). Help please! :-)
evilded777 posted Wed, 05 February 2003 at 11:55 AM
There are free and fee utilities that will help you install Poser Stuff, Poser Loader is in Free Stuff (free) as is PInstall (not free). Poser Loader works. PInstall works well, I haven't bought it yet but I most likely will very soon. I also recommend PBoost, the library manager. I have only been at this about 8 months and with all the stuff I have bought and downloaded for free, PBoost is a godsend. best, e.d.
SAMS3D posted Wed, 05 February 2003 at 11:56 AM
That could be because the .rsr file is corrupt...it happens alot....I would take all the .rsr files that are suppose to be in the Geometries/whatever folder and delete them...that might help them work better, don't worry it won't hurt anything if you delete the ones in the Geometries folder, once you load the file up it will create a new one. Sharen
c1rcle posted Wed, 05 February 2003 at 12:13 PM
evilded is right about PBooost, it's a great program & well worth $20. I can't say what the others are like cause I've not used them but I haven't seen anyone complain about them so they must be good too :) geep as well a couple of others did some great tutorials on where to put everything in the poser runtime folder, do a quick search in the forum. Here's the bare basics of it tho. obj = geometries folder cr2 = character folder pz2 = pose folder hr2 = hair folder lt2 = light folder cm2 = camera folder fc2 = face folder jpg/bmp/bum = texture folder pz3 = anywhere you like :)
BeatYourSoul posted Wed, 05 February 2003 at 12:43 PM
Don't forget: rsr = not needed by Poser 5 (put in trashcan) Textures and geometries must be in the correct folder hierarchy (as specified in the library files - cr2, pz2, hr2, etc) to be found by Poser 5, otherwise you get the dreaded endless prompts for their locations.
c1rcle posted Wed, 05 February 2003 at 12:52 PM
Attached Link: Seno Software home of P3doExplorer
as long as there's a png file to replace the rsr then it's fine to dump them. If you only get the rsr then you need to either convert them over by accessing the folder in the library in poser, or grab a copy of P3d0Explorer & it's plugins & use that to do the job.ryashani posted Wed, 05 February 2003 at 1:03 PM
OMG you all are GREAT help! Thank you SO very much! :-) Hopefully with all this advice I can make something of my mess ;-)
ryashani posted Wed, 05 February 2003 at 1:27 PM
One more thing. . . I got Poser Loader . . . btu where can I fidn PBoost?
c1rcle posted Wed, 05 February 2003 at 1:30 PM
Attached Link: PBooost
PBooost is in the MarketPlace & well worth the $20 Howard charges for it :)BeatYourSoul posted Wed, 05 February 2003 at 1:41 PM
Good point, c1cle. I just re-add it to the library within Poser to get a "pic".
SAMS3D posted Wed, 05 February 2003 at 2:00 PM
BeatYourSoul by golly you are right, I miss read the post, thought ryashani was talking about Poser 4....my mistake...so sorry to waste your time....what a day it has been, I should just go back to bed....made at least 7 major goofs today. Sharen
c1rcle posted Wed, 05 February 2003 at 2:04 PM
Oh yeah I forgot about that :) ryashani even after 2 yrs of playing with poser there's still things I don't know, but it's still fun & that's all that matters :)
c1rcle posted Wed, 05 February 2003 at 2:06 PM
hey don't worry about it Sharen :) we're all allowed a few goofs now & then.
BeatYourSoul posted Wed, 05 February 2003 at 3:19 PM
No need to apologize, SAMS3D. It's impossible to be correct, fool-proof, or not goof for anybody all the time. I'm sure that I've made at least two or three goofs already today. :)
SAMS3D posted Wed, 05 February 2003 at 4:52 PM
:-)
tasquah posted Wed, 05 February 2003 at 10:43 PM
BeatYourSoul posted Wed, 05 February 2003 at 11:31 PM
Speaking of Poser file types, I wanted to decompress all of the compressed files in the libraries. Searching the forum, I found that there is a Python script which does this. Great! But upon running it, it ended with an error about a file not being compressed. Checking the script, I found two errors, one of which could be catastrophic. The first is: '.fcz' : '.fc2' which should be reversed as '.fc2' : '.fcz'. The second is: '.hr2':'fc2 ', which should be '.hr2':'hr2 '. Once corrected, ALL of the files were properly converted. Has this been addressed to CL or has nobody noticed this? BYS
Huolong posted Wed, 05 February 2003 at 11:43 PM
Once you have placed your library items in the proper library and in the array you like, you need to make sure those items can find the textures they need and quickly. Poser5 is very cranky about finding textures. To maintain your texture library it is necessary to run CorrectReference on each library item requiring a text (hair, characters, props, and MAT pose files). CorrectReference is a free utility available here. Each time you load one of these items, use the utility. Each time you move a texture, use it also.
Gordon
RealDeal posted Thu, 06 February 2003 at 2:41 AM
One thing on Pboost; it apparently doesn't ALWAYS allow "live" (with poser running) switching of bank in win2k, and possibly XP. It's a known bug, keeps me from getting it. Poserloader is fantastic, and free; for some reason it stopped working for me except to load props (?????), but before that I wouldn't have traded it for anything in the world; even has built in "mover" function.
hogwarden posted Thu, 06 February 2003 at 5:16 AM
Hi y'all... Wow my ears are burning! LOL! About PBooost and XP/2000... You can get perfect switching while Poser is running under XP/2000 NTFS, as long as all the texture references are correct. If you're using FAT32 under XP/2000, you can either switch live or not... it's a grey area... but the compatibility tester will tell you which camp you're in. H:)
ryashani posted Fri, 07 February 2003 at 7:29 AM
WOW folks - thanks again for yet MORE great info :-)