Forum: Poser Technical


Subject: Conforming Conundrums: Test Failures

bloodsong opened this issue on Feb 06, 2003 ยท 4 posts


bloodsong posted Thu, 06 February 2003 at 5:55 PM

heyas; once again, i am proven wrong when i believe that something that logically has no reason NOT to work... doesn't work. Conundrum One: Anton's Egyptians Reverse Hierarchy Affectors Conformation. okay, the long skirts from anton's egyptians work perfectly when you apply the same pose from the figure to them. ergo, the automatic application of the same pose (via conforming) should work fine. it doesn't. i put the limbs in the usual hierarchy order (it doesn't mess up the reverse order affectors that i can see), i changed the joint centers to match the target's centers, and i added feet phantom body parts. yet the shin still shoots off when the thigh is posed. why? my theory is this: the standard (conformee) figure is using the thigh rotations/positions to calculate the shin position -- you know, that offseta, offsetb nonsense. thus, the conformee says the shin is moving, when the reverse-hierarchy deal should believe the shin is NOT moving. this is NOT fixed by: deleting the offseta/b channels from the conformer shin. deleting the joint channels from the conformer shin. deleting the conformer shin. (well, you know, if the affectors are still in the hip, whaddya need a shin for??) Conundrum B: Limb Scaling Conformers when bishonen came out, using the m2 arm and leg stretch dials became fashionable. reasonably, the stretches could be applied to conforming clothing, and things should work. (well, why not? body scaling on conformers works.) it doesn't. it *almost* does, though. the test: i inserted the neck/arm/leg stretch master dials and slave channels into the adventurer's outfit for michael. i was going to do an internal name change to prevent cross talk, but then i realized, duh: if you change the first figure's dials, you WANT the clothing to follow it. seemingly, all goes well. until you try to pose the sucker. see above. although the stretched outfit poses perfectly by itself, it just wigs out when you conform it and try to pose the conformee. why? i dunno. except that poser's scaling is screwy. note: there's a simple workaround... you can just parent the clothing to the figure's BODY, and then do the 'apply the same pose' intead of conforming trick, as with the egyptians.