Sygnus opened this issue on Feb 07, 2003 ยท 6 posts
Sygnus posted Fri, 07 February 2003 at 7:18 AM
Greetings, I know it would be best if i just mesured it out but I am curious about the standards used round here: When you guys make young chars out of mill people (in order to fill the gap between 11 and 30years), how do you scale your figures, i mean, what is the percentage for the body and for specific body parts?
Drew2003 posted Fri, 07 February 2003 at 8:05 AM
Hiya, I've been experimenting a lot with making the figures look younger/older, also. It seems pretty easy to make the body look young, by just generally smoothing and slimming, and remembering that during adolescence the long bones (e.g. thighbones) lengthen first, so I think tweaking the "stretch" morphs helps a lot. The tough part I have found is the face. The preset dials for "young" and "old" are pretty dissatisfying imho. I think I am going to resort to pulling out some old art textbooks/references and review the "rules" for proportioning younger faces... Drew
SWAMP posted Fri, 07 February 2003 at 10:31 AM
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=706643
Here you go guys...check this link. I also like the look of the MilGirl(preteenVic),made to look like a late teen/early 20's. SWAMPMRrobotto posted Fri, 07 February 2003 at 5:01 PM
Thanks for the link. It's a shame I didn't see that thread at the time, Netherwork's scaling pose thingy looks like the sort of thing I would use all the time. Not all of us are 6' 2" westerners and I run into trouble trying to make characters who aren't and have clothes that fit.
Theresa posted Fri, 07 February 2003 at 5:38 PM
http://www.fineart.sk/page029.gif
MRrobotto posted Sat, 08 February 2003 at 6:19 PM