cainbrogan opened this issue on Feb 07, 2003 ยท 25 posts
cainbrogan posted Fri, 07 February 2003 at 8:54 PM
Cage posted Fri, 07 February 2003 at 9:07 PM
Magnets. Perhaps the best starter's tutorial for magnets is at Morph World. http://www.morphworld30.com/ The Putty Tool only helps you utilize existing morph targets. I thought it was going to be a vertex manipulation tool, too. What a disappointment. :) But magnets will get you there.
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
cainbrogan posted Fri, 07 February 2003 at 9:19 PM
Also why is one of the breast clothes visible and the other not? I've transposed all of the settings of the right to the left, but the left does not appear as the right! There must be a way around rendering each time I want to see an adjustment! = )
Cage posted Fri, 07 February 2003 at 9:23 PM
It looks like you have reversed normals on the invisible side. You can fix that using the Grouping Tool. Select the polygons that are inverted, then click the invert normals button. You did a copy-flip-attach in your modeler, eh?
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
pdxjims posted Fri, 07 February 2003 at 9:50 PM
Attached Link: http://interneteye3d.com/Tutorials/2000/sept/posermorph/default.asp
You can also check out Steve Shank's tutorial for making morphs in Anim8or. I'm working on my first piece too, and have found that on adjustments, I export the piece as a morph target, pull it into Anim8or, pull the offending polys out a little, save it. Then I load it as a morph target and it works great. It gives a lot finer control than using magnets.cainbrogan posted Fri, 07 February 2003 at 10:23 PM
cainbrogan posted Fri, 07 February 2003 at 10:27 PM
Cage posted Fri, 07 February 2003 at 10:34 PM
Magnets. Move the magnet relative to the base to deform the target geometry. I know, magnets are counter-intuitive at times. Took me two years to learn them. Now I use them constantly. :) If the region is pre-grouped, you should be able to just go ahead and invert the polygons. The invert button you mention inverts your group selection. The invert normals button is down near the bottom of the Grouping Tool box/window/popup thingie. Umm. I don't have Poser in front of me, so I can't give you the specific terms, but look for the word "normals".... Anim8or is actually a very good idea. I need to brush up on it, myself, instead of fighting with RDS so much. :)
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
cainbrogan posted Fri, 07 February 2003 at 10:53 PM
iamonk posted Fri, 07 February 2003 at 10:58 PM
Make your chick invisible, turn her around, select the faces from the other side. You may have to zoom in to see the backside of the cloth. What you have selected here are the ones facing you, you can only select, as well as unselect them from one side. Load your magnet for the item to deform, manuever the base to a point under the dimple, the magnet will follow. Select the magnet and use the YTRANS dial to pull the cloth away from the base. Use the magnet's SCALE dials to fine tune. Magnets aren't too tricky once you "get it". Mark
Cage posted Fri, 07 February 2003 at 11:02 PM
It will probably help to make your mag zone a bit smaller and position it near the "dimple" as well. Ah, to "get it". :) Months and months of beating my head against the wall with magnets before I got it. :) Then again, I'm not terribly bright.... :) Better luck to the rest of you!
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
chanson posted Fri, 07 February 2003 at 11:05 PM
The magnet tutorials will really help. It's hard to learn quickly. Briefly, there are three parts to each magnet. 1 - the magnet itself, 2 - the magnet base, and 3 - the magnet zone. Simple steps to using the magnet: 1 - position the base close to the area that you want to affect - doesn't have to be too exact 2 - set the zone (it's a sphere) exactly over the area that you want to affect. There is falloff near the edges (the center of the zone is affected more). Remember you can use the x,y, and z scales independant of each other. Use at least 2 camera views to make sure you're right where you want it. 3 - Move the magnet in the direction (from it's base) that you want the morph to occur. You can also do scale changes on the magnet for other morph effects. You will probably only need a simply one axis movement to lift that fabric 4 - You can then spawn a morph target, delete the magnet, and control the effect with the morph dial. If you're still stuck, read the tutorials and do some practice.
cainbrogan posted Fri, 07 February 2003 at 11:17 PM
iamonk - Why did you mention the first paragraph, for the Magnet? = )
cainbrogan posted Fri, 07 February 2003 at 11:33 PM
cainbrogan posted Fri, 07 February 2003 at 11:41 PM
Actually I really like the morph strategy, and have opened the zone to encompass the width of the cloth. Now as soon as I can get the cloth to move, I can make a nice large morph...Just as soon... = )
cainbrogan posted Fri, 07 February 2003 at 11:43 PM
My bet is that this has something to do with the falloff, any clues? = )
Cage posted Fri, 07 February 2003 at 11:43 PM
A response to post 14: Try varying the size and placement of the mag zone in small increments. As chanson points out, there is a falloff toward the edges of the mag zone, so you will want the zone to be larger than the area to be affected. This might help, below. If it is just confusing, ignore it. :) Make the zone really big and move the magnet in an extreme way, to be able to see a definite effect on your target object. Once you see the effect, start shrinking and re-positioning the magzone until it is only effecting the region you want. Then start working on moving the magnet in a more controlled manner.
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
cainbrogan posted Sat, 08 February 2003 at 12:09 AM
cainbrogan posted Sat, 08 February 2003 at 12:17 AM
I just scaled the zone out to where the mage is in post 18, but that has'nt moved the cloth either... = )
cainbrogan posted Sat, 08 February 2003 at 12:20 AM
Hey, the properties of the cloths have a Bend toggle. I just switched the bend of the right cloth and was slapped in the face with it! I'm to post 18 now, I'll let everyone know where I'm at soon. Any input on that toggle? = )
Cage posted Sat, 08 February 2003 at 12:25 AM
Umm. At this point I would try to verify that the magnet is actually set up to affect the part you want. Select the problem body part and look at it's parameter dials. there should be a dial for the magnet. The dial should be set at "1". Also check the properties for the body part to be sure that "bend" is checked. If bend is off, the magnet will not do anything. You could just spawn a fresh magnet for the desired body part as a test.
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
cainbrogan posted Sat, 08 February 2003 at 1:02 AM
cainbrogan posted Sat, 08 February 2003 at 5:30 AM
hauksdottir posted Sat, 08 February 2003 at 5:37 AM
Attached Link: http://members.shaw.ca/thunderstorm-creations/geep/
Dr Geep had a magnet tutorial just a few weeks ago. Search this Forum. His collected tutorials are here: http://members.shaw.ca/thunderstorm-creations/geep/ His step-by-step instructions with lots of pictures, and a dash of humor, really help demystify these tools. Carollyiamonk posted Sat, 08 February 2003 at 9:50 AM
DOH! I should have known it would be something silly like that! I was finding it hard to believe that the magnet was doing absolutely nothing. Good to see you figured it out though. The first part of my previous post had to do with selecting normals, but you got that straightened out right away.